Imaro
Legend
Now Daggerheart has gotten my interest, which is saying a lot. I thought I was pretty much done with new RPGs. I am certainly over this current iteration of D&D, as well as more complex systems requiring more free shelf space than I am willing to afford again. I am still looking over the materials, reading the discussions, and watching some videos to gain some better insight. I don't see a system trying to emulate existing game mechanics or designs that reinvent the wheel, but a system designed to enhance what really matters most: the play experience itself. It is most definitely a game enjoyed better in a live group that can interact on a personable level that a VTT or online chat cannot fully immerse.
Can Daggerheart usurp D&D? Impossible, but not improbable. But it can offer something that many people who have had enough of thinking D&D will always be enough because no one had tried to give them something different. Maybe this system can peel away some of those looking for more or different, and it may be just enough to give the majority a new option: another kind of game with more players willing and eager to do something different.
Are you serious... Daggerheart is pretty upfront about the numerous wheels (mainly PbtA but also many others) it is reinventing. This post comes off like you trying to subtly insult those with different tastes than your own while simultaneously engaging in the same unwarranted hype and praise you claim is for the "uneducated masses".