Justice and Rule
Legend
I mentioned earlier how certain builds in LANCER can give players tremendous problem-solving power in certain types of missions. I think 11dragonkid demonstrates this quite well with this LANCER battle report, in which teleport beacons conquer all.
I did like his scenario that they are not optimized for, where they need to get off the map in a certain number of turns but they have a Drake who can't possibly make it, so the players have to improvise. It involved a lot of friendly grappling, as well as a Virgil reference.
			
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