Is there errata for the Nightmare spell PHB p.232

If you went to bed loaded that night I would make you immune to the spell for the night. How does one have nightmares while completely wasted? ;)


Tar-Edhel said:


He's just to tired to concentrate. It must happen once in a while to every spellcaster... You party all night long at the duchess' bal and wake up with a hangover at 2pm. You bravely get out of bed, get yourself some coffee (whatever gets you going in the morning) and sit down in front of your spellbook(s). You flip a few pages, fight with your coffee a few moments so that it will stay in and decide that your bed is simply to hard to resist...

Same thing here (I took a few shortcuts I admit but you get the idea). You woke up too tired to concentrate. Of course, the players will smell something fishy right away but they know things their characters don't.

Or am I just too picky?
 

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DocMoriartty said:
If you went to bed loaded that night I would make you immune to the spell for the night. How does one have nightmares while completely wasted? ;)

See, you had the solution all along... Just drink yourself to sleep every night :D
 

Okay, now that you're starting to behave, I'll give you the benefit of my wisdom :).

To be honest, while this spell may not be "broken", it *is* Uber. And those that are shrugging it off are, IMHO, giving your argument short shrift, probably because you were such a bastard at the beginning. But let's move past that. . .

Nothing about the spell suggests that it can't be used on someone on another plane, or in an extra-dimensional space. The Range is "Unlimited", and there are no comments about it not affecting those on other planes, like there are for other spells with essentially unlimited range, like Teleport and Scry. The Rope Trick idea doesn't work.

Because the rules do not say that this is a divination/location spell, Non-detection doesn't work. (I would rule that an implicit part of Nightmare is the ability to locate the creature who is dreaming, and so would probably allow Non-detection to possibly foil the spell, but that's a Rule 0.)

In fact, as best I can tell the only spells that allow one to stop the effect are an AM Field and Mind Blank.

So, suppose this lich *does* have either minions, or a fantastic Will DC. The "hey, you'll eventually make your save" crowd gets a thumbs down -- if there's multiple castings, you're probably screwed 90%+ of the time. Sure, at least one minion will be spending most of his time in a trance to get you (which means they really, REALLY must hate your guts -- why did you piss off such a powerful lich, Brilliantus?), but if they want to do it, that's their right.

So let's look at your options:

1) Ring of Sustenance, followed by 6-8 hours rest. At least one minion will have to Trance to nail you at the right time. If he fails, he'll go tell his lich boss and his buddies to start casting. With the multiple castings involved, even if one guy gets Dispel Evil'd, some other guy's Nightmare will probably get through to you. A group of 4+ staggered Dispel Evils *might* protect you, given the spell's long casting time, though. It's a crapshoot, but it's one that you'll probably win 50% of the time. Assuming you've got a cleric that can cast 4+ Dispel Evils a day. (Which, to be honest, you probably do, if he can memorize them in his 6th level slot.)

2) Ring of Sustenance/8 hours rest/AM Field. Doesn't work because the Ring won't work in the AM Field. Never mind.

3) Mind Blank. If you're pissing of a lich and his 9th level+ minions, then you hopefully are high enough level to have someone cast this damn spell. But it's not guaranteed, especially in a challenging campaign.

4) Whine on the EN Boards. Done, and done. But it's not helping so far, is it?

5) Come up with a new spell that protects one's sleep from nasty dreamy intruders. Heck, call it "Deep Sleep". 3rd or 4th level abjuration spell.


BUT let's say that

1) Your DM won't Rule 0 Non-detection or Prot. Evil so they're protective against this,
2) He won't Rule 0 that Nightmare doesn't work across planes,
3) The lich has multiple 9th level minions that know how to work as a team (and they all REALLY hate your guts),
4) You can't come up with a "Deep Sleep" spell at this juncture in time, and
5) Nobody has Mind Blank.
6) You don't have BOTH a Ring of Sustenance AND a cleric that can cast multiple multiple Dispel Evils.

Unlike everyone else in here, I feel your pain -- this is not a completely unlikely set of circumstances, and it's a set that reams you good. It's probably time to either

A) Retreat and return when you have a defense against the spell, or
B) Let your party buddies do the work, because you're admittedly pretty damn defenseless.


I vote for "A". Sometimes the bad guys are more powerful than the good guys, and there's nothing you can do except leave, regroup, and come back better prepared.

Suck it up, man! The DM min-maxed some baddies. You should be glad to have a DM that doesn't have his NPCs roll over for you.
 

Tar-Edhel said:
He's just to tired to concentrate. It must happen once in a while to every spellcaster... You party all night long at the duchess' bal and wake up with a hangover at 2pm. You bravely get out of bed, get yourself some coffee (whatever gets you going in the morning) and sit down in front of your spellbook(s). You flip a few pages, fight with your coffee a few moments so that it will stay in and decide that your bed is simply to hard to resist...
This is exactly what happened to my character [as mentioned in an earlier post]. Great minds think alike. :D (In this case, yours and my DMs)
 

Nothing about the spell suggests that it can't be used on someone on another plane, or in an extra-dimensional space. The Range is "Unlimited", and there are no comments about it not affecting those on other planes, like there are for other spells with essentially unlimited range, like Teleport and Scry. The Rope Trick idea doesn't work.

Range
Unlimited:
The spell can reach anywhere on the same plane of existence.

PHB p148.

-Hyp.
 

Hypersmurf said:


Range
Unlimited:
The spell can reach anywhere on the same plane of existence.

PHB p148.

-Hyp.

I stand corrected! A Rope Trick (in fact, just ONE Rope Trick) does indeed do the trick. You have to hope that there's not an ambush waiting for you when you leave (assuming you're using it in the lich's dungeon/lair), but hey, thems the breaks :).

This definitely makes it not-even-Uber. Irritating, yes. Uber, no. And definitely not broken.
 

Starfox said:
This is exactly what happened to my character [as mentioned in an earlier post]. Great minds think alike. :D (In this case, yours and my DMs)

Yes, I saw it... I wish our party had more social interactions. We've been adventuring far from everything for too long. I miss city adventures.

Erotic nightmares... your Dm is kinky ;)

How long did it take you to realize you were under magical attack?
 
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Now I just need to get the rope trick spell. So far my wizard hgas only found one really limited spellbook. All the other spells he has are the two free spells per level ones.

Forrester said:


I stand corrected! A Rope Trick (in fact, just ONE Rope Trick) does indeed do the trick. You have to hope that there's not an ambush waiting for you when you leave (assuming you're using it in the lich's dungeon/lair), but hey, thems the breaks :).

This definitely makes it not-even-Uber. Irritating, yes. Uber, no. And definitely not broken.
 

Actually, my suggestion would be to find a Cleric who can cast Hallow on your bedroom and then you would have no problem sleeping in the tower you just got. Probably cost you a couple thousand gp but it would be worth it 8)
 

From all the responses I've read it would seem that people don't think line of effect applies to this spell. How does this spell ignore the line of effect rules?
 

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