Ok. Point taken. Thanks for your clarification. I can see how your view would provide a different experience, and role-playing event.
I probably am being a bit spiteful, and when I talk to the DM in this game and explain to him why I think he went beyond what a DM should have done in the game, I want him to understand that this type of experience quite honestly isn't fun, and might lead to me leaving the group. Maybe the he and the other players feel differently, but I tend to agree with another poster that expressed the opinion that if the game isn't fun for the DM and ALL of the players, it is a failed campaign.
If I'm a bit bitter, I'm not sure that it is unjustified. Lycanthrope, Mummy Rot, and and an impotent character after the distruction of pretty much everything in my possession; all as a 5th level character. I think it is a bit over the top.
I probably am being a bit spiteful, and when I talk to the DM in this game and explain to him why I think he went beyond what a DM should have done in the game, I want him to understand that this type of experience quite honestly isn't fun, and might lead to me leaving the group. Maybe the he and the other players feel differently, but I tend to agree with another poster that expressed the opinion that if the game isn't fun for the DM and ALL of the players, it is a failed campaign.
If I'm a bit bitter, I'm not sure that it is unjustified. Lycanthrope, Mummy Rot, and and an impotent character after the distruction of pretty much everything in my possession; all as a 5th level character. I think it is a bit over the top.
LokiDR said:
I don't have a psychology degree, so this is only friendly advice. I was more aiming at a dark and girtty decline that might fit the campaign better. Dracula is a folk tale. There are other ways to do a decline to madness, maybe while tring to work things out with the DM. Sudden shifts of personality do happen in real life, but they are comparablely rare, unless mind altering drugs are involved.
I am only trying to give you a different perspective on the game. The sudden shift to nasty might be seen as just being spitefull. Maybe that is what you want. I wouldn't blame you, I did the same thing. If you want an interesting experience, this kind of decline might expand your options and you role playing experience. Take it for what it's worth.