Nine Hands
Explorer
Aussiegamer said:From same SRD...page 20...you'll have to number all the pages to find it
I used a percentage but the meaning is the same, half is 50% isn't it?
This is an easy way for this to be set and not guessed.
weirdly in d20 modern there is criticals to vehicles...and I allow this as well. I use it as the chance to actually damage a slot with something important in it.
Also how do you assess burst damage and armour damage?
How about just going down the route of armor ignoring hits when rolling a high enough attack roll (like 20 above the targets AC). This way you avoid any extraneous math and get right into the killin'.
Interestingly your ideas sound allot like Mekton.