iserith
Magic Wordsmith
"Narratively" it can explained in any number of ways to either support or rebuke the ruling. That's super easy to do in a game based on make-believe.
What matters is how a particular ruling affected the player's enjoyment. In this case, negatively by the looks of it. So the narrative explanation is completely irrelevant.
What matters is how a particular ruling affected the player's enjoyment. In this case, negatively by the looks of it. So the narrative explanation is completely irrelevant.