RigaMortus
Explorer
You can't use the "real life" arguement because there is no quantifiable way to determine what is exactly good and what is exactly evil in real life. In D&D, you can. In D&D, Good and Evil CAN be measured.
Getting back to the topic... I think the action was evil, neutral at best. From what I've read here (please correct me if I am wrong) but the group wasn't sure if there was a cure, right? Were they actively looking to see if a cure existed? What was their purpose for being in the kobold den to begin with? Revenge for attacking the townsfolk?
Others have made a good point. Assuming that the party felt there was no cure available, why is killing the diseased kobolds acceptable for controlling the disease, but killing the diseased townsfolk is not? If they WERE on a quest to find a possible cure (still not definate that there was one), then why give up hope on curing the kobolds, and not give up hope on curing the humans?
Getting back to the topic... I think the action was evil, neutral at best. From what I've read here (please correct me if I am wrong) but the group wasn't sure if there was a cure, right? Were they actively looking to see if a cure existed? What was their purpose for being in the kobold den to begin with? Revenge for attacking the townsfolk?
Others have made a good point. Assuming that the party felt there was no cure available, why is killing the diseased kobolds acceptable for controlling the disease, but killing the diseased townsfolk is not? If they WERE on a quest to find a possible cure (still not definate that there was one), then why give up hope on curing the kobolds, and not give up hope on curing the humans?