Quasqueton
First Post
For those who say the scenario is unfair:
There is a recurring theme, I see. So I want to ask about it.
Is it the results of the scenario that makes it unfair, or the set up of the scenario that makes it unfair?
Had the scenario said the monk rolled a natural 20 and survived unharmed, would the scenario be called fair?
How about if the monk rolled a natural 10 and survived unharmed, would the scenario be called fair?
Or is it the mere presence of the trap in the form of a lever that makes it unfair?
Would some clues have made it fair? Say, some piles of dust around the lever? How about a sign on the door saying, "Do not enter. Deadly trap within." [I'm not joking about this last thing, either. I could see the dungeon inhabitants putting such a sign on the door after a comrade or six got dusted.]
For those who say the scenario is fair:
What would make it unfair?
I'm interested to see if there is a line of fairness/unfairness for this scenario that can be drawn.
Quasqueton
There is a recurring theme, I see. So I want to ask about it.
Is it the results of the scenario that makes it unfair, or the set up of the scenario that makes it unfair?
Had the scenario said the monk rolled a natural 20 and survived unharmed, would the scenario be called fair?
How about if the monk rolled a natural 10 and survived unharmed, would the scenario be called fair?
Or is it the mere presence of the trap in the form of a lever that makes it unfair?
Would some clues have made it fair? Say, some piles of dust around the lever? How about a sign on the door saying, "Do not enter. Deadly trap within." [I'm not joking about this last thing, either. I could see the dungeon inhabitants putting such a sign on the door after a comrade or six got dusted.]
For those who say the scenario is fair:
What would make it unfair?
I'm interested to see if there is a line of fairness/unfairness for this scenario that can be drawn.
Quasqueton