ThirdWizard
First Post
Okay, then its just a playstyle thing. What we're used to in play will determine whether we think this is fair or not.
My playstyle says that lever + door = pull. The PC has no real reason to be overly paranoid about levers in rooms that the BBEG didn't think would be accessable to anyone but himself (behind the McGuffin), therefore in my experience, the PCs would have no reason to be paranoid about the lever.
In your games, this is an obviously trapped lever, so taking a few precautions should allow the PCs to pass by. It's mostly there to keep the PCs on their toes and thinking, but it isn't there just to hurt them.
In someone else's game, they might be expected to cast multiple augury for every possible scenario before trying anything. They might think that it is perfectly fair to have it affect them even with 100' rope, and the real way to open the door is in a completely different room by casting a cold based spell into a fire pit.
My playstyle says that lever + door = pull. The PC has no real reason to be overly paranoid about levers in rooms that the BBEG didn't think would be accessable to anyone but himself (behind the McGuffin), therefore in my experience, the PCs would have no reason to be paranoid about the lever.
In your games, this is an obviously trapped lever, so taking a few precautions should allow the PCs to pass by. It's mostly there to keep the PCs on their toes and thinking, but it isn't there just to hurt them.
In someone else's game, they might be expected to cast multiple augury for every possible scenario before trying anything. They might think that it is perfectly fair to have it affect them even with 100' rope, and the real way to open the door is in a completely different room by casting a cold based spell into a fire pit.