Eternalknight
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Draayg
Large monstrous humanoid
HIT DICE: 7d8+21 (52hp)
INITIATIVE: +1 (Dex)
SPEED: 30ft, fly 10ft (poor)
AC: 14 (+1 Dex, -1 size, +4 natural)
ATTACKS: Weapon +13 melee, bite +8 melee
DAMAGE: By weapon +6, bite 1d6+3
FACE/REACH: 5ft by 5ft/10ft
SPECIAL ATTACKS: Barbarian rage 3/day
SPECIAL QUALITIES: Damage resistance 5/-, fire resistance 10, darkvision 60ft, tremorsense, stoneskin
SAVES: Fort +8, Ref +6, Will +4
ABILITIES: Str 22, Dex 12, Con 16, Int 6, Wis 14, Cha 9
SKILLS: Intimidate +7, Listen +9, Spot +9
FEATS: Endurance
CLIMATE/TERRAIN: Temperate and warm land
ORGANIZATION: Solitary, pair, group (3-12) or clan (15-100)
CHALLENGE RATING: 5
TREASURE: Standard -50%
ALIGNMENT: Usually chaotic evil
ADVANCEMENT: 8-13 HD
Draayg are ruthless, aggressive killing machines native to the world of Xa'gorgorai. Before the Darkkings invaded and conquered that hellish place, the draayg led barbaric, tribal lives and were constantly at war with each other. Now they are willing servants of the Darkkings, united into one unstoppable force by their mighty masters.
Draayg are humanoid in appearance, standing between 8 and 9 feet tall. They have dragon-like scales which are usually a deep brown, but can range from light brown to nearly black. They have elongated faces like that of a crocodile; their teeth are very sharp and are used to rend opponents apart. Their bodies are broad and muscley, and a small pair of wings sprout from their backs which give them limited flying capabilities.
COMBAT
Draayg are ferocious in combat, usually only stopping once their victims have been torn apart.
BARBARIAN RAGE (Ex): Draayg are able to enter a rage three times per day. It functions like the barbarian's class ability.
TREMORSENSE (Ex): Draayg are aware of any movement on the ground within 60 feet. They must be on the ground to use this ability.
STONESKIN (Sp): A draayg is able to use the stoneskin spell once per day.
Large monstrous humanoid
HIT DICE: 7d8+21 (52hp)
INITIATIVE: +1 (Dex)
SPEED: 30ft, fly 10ft (poor)
AC: 14 (+1 Dex, -1 size, +4 natural)
ATTACKS: Weapon +13 melee, bite +8 melee
DAMAGE: By weapon +6, bite 1d6+3
FACE/REACH: 5ft by 5ft/10ft
SPECIAL ATTACKS: Barbarian rage 3/day
SPECIAL QUALITIES: Damage resistance 5/-, fire resistance 10, darkvision 60ft, tremorsense, stoneskin
SAVES: Fort +8, Ref +6, Will +4
ABILITIES: Str 22, Dex 12, Con 16, Int 6, Wis 14, Cha 9
SKILLS: Intimidate +7, Listen +9, Spot +9
FEATS: Endurance
CLIMATE/TERRAIN: Temperate and warm land
ORGANIZATION: Solitary, pair, group (3-12) or clan (15-100)
CHALLENGE RATING: 5
TREASURE: Standard -50%
ALIGNMENT: Usually chaotic evil
ADVANCEMENT: 8-13 HD
Draayg are ruthless, aggressive killing machines native to the world of Xa'gorgorai. Before the Darkkings invaded and conquered that hellish place, the draayg led barbaric, tribal lives and were constantly at war with each other. Now they are willing servants of the Darkkings, united into one unstoppable force by their mighty masters.
Draayg are humanoid in appearance, standing between 8 and 9 feet tall. They have dragon-like scales which are usually a deep brown, but can range from light brown to nearly black. They have elongated faces like that of a crocodile; their teeth are very sharp and are used to rend opponents apart. Their bodies are broad and muscley, and a small pair of wings sprout from their backs which give them limited flying capabilities.
COMBAT
Draayg are ferocious in combat, usually only stopping once their victims have been torn apart.
BARBARIAN RAGE (Ex): Draayg are able to enter a rage three times per day. It functions like the barbarian's class ability.
TREMORSENSE (Ex): Draayg are aware of any movement on the ground within 60 feet. They must be on the ground to use this ability.
STONESKIN (Sp): A draayg is able to use the stoneskin spell once per day.