Is Wall of Thorns as utterly broken as it seems to be?

IcyCool said:
maggot, what exactly are you grasping for here? An effective counter to wall of thorns for all classes?

For a 5th level spell that covers large portions of the battle field for long periods with NO SAVE, yes, it would need some kind of reasonalbe counter for it to be balanced at all.
 

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maggot said:
For a 5th level spell that covers large portions of the battle field for long periods with NO SAVE, yes, it would need some kind of reasonalbe counter for it to be balanced at all.

There are a number of spells that cover large radius areas and offer no save. Rock to mud, solid fog, evards black tenticles, acid fog. They can all be very effective depending on the opponent. For example, solid fog, acid fog and rock to mud are better than black tenticles and wall of thorns against high strength opponents usually.

Dispel magic I would say is a reasonable counter
 




Its not so easy for the low armored types to escape this beast. Note that at the minimum you get 18 10X10X5 blocks of thorny bush. You can stack the blocks on top of each other to make one giant cube of thorns 30X30X10, and no mage can just fly out, nor will they probably be able to make their concentration check when they take damage moving around in the block casting spells (at least thats how I GMed it). You can cast in ON folks and have them encased in a giant pile of thorns, not just blocking their path forward.

Suffice to say, the baddie cast this completely clogging up a room and a half in a dungeon and the PC's AND the baddie (i hadn't read it fully beforehand) stood around for over an hour waiting for it to wear off.

DS
 

Sabathius42 said:
... the baddie cast this completely clogging up a room and a half in a dungeon and the PC's AND the baddie (i hadn't read it fully beforehand) stood around for over an hour waiting for it to wear off.
:lol: No one had a DD, eh? That must have been a fun moment.

PC1: "Errr....guys? Can anyone move?"

PC2: "Nope."

BBEG: "Me neither.....so, anyone know some bad jokes?....."

PC1: "Sure! One day a BBEG walked into a bar....."
 


How, honestly, is this spell more overpowered than Web (which is a 2nd level spell), connsidering this is a 5th?

Web is almost impossible to get out of if you miss your saving throw (unless you have a flame source and want to take damage, FoM, or any of the other spells to disrupt this one). A wizard actually *can't* fly out of a web, and still has to make concentration checks. The time is just as long (10 min/level), it covers a huge area..

I don't see it being broken at all, especially since there are more classes that have more abilities to render the spell useless (Rangers can't just ignore web like they can this spell..).
 

Nail said:
I'd say use determine it's power by using the "acid test": Use it against the PCs alot, and see how they feel about it. :)

SO happy that my players agreed to help an apprentice druid defend his grove against a crew of gray druids(they think there is only one). Should be fun :D
 

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