Raven Crowking
First Post
I voted 5. It's a game primarily, in terms of setup and play, that contains strong story elements (NPC plots, backstories, intentional references to cultural elements such as mythology and folklore). The story part is derived from the interaction of the players with those elements. What the players have their characters do, and how the world responds, is the story. It is not preordained; if the PCs do nothing, then doing nothing is the story.
RC
RC