Is your fantasy world hollow?

Is your fantasy world hollow?

  • No, it is solid with a molten core (like the real world).

    Votes: 44 39.6%
  • Yes.

    Votes: 19 17.1%
  • I haven't thought about it.

    Votes: 23 20.7%
  • Other.

    Votes: 25 22.5%

dead

Adventurer
I was wondering how many people had made their fantasy worlds hollow?

This could be your homebrew world or a published setting.

I think Gary Gygax's campaign world is hollow. If you look at Gary's Dangerous Journey's work, "Epic of Aerth", the world is certainly hollow. Basically, hollow Aerth is the same as the surface Aerth except that where there are continents there are oceans and vice versa. Also, there is a *sun* floating in the middle of hollow Aerth (I think it's always daytime?). The flora and fauna of hollow Aerth is of a kind of Jurassic period; ie. tropical jungles and dinosaurs roving about.

Perhaps some people out there are using the Hollow World accessory from Basic D&D? How does that present a hollow world?

Anyway, I'm interested how other people see the interior of their worlds (that is, beyond the Underdark).

I voted: "No, it is solid with a molten core (like the real world)". But I'm not sure if I'm being to scientificly minded.

Thanks.
 

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My world I am working on or my homebrew is certainly solid with a molten core, or else I'd have to find another way to explain the "Boiling Sea" which is an ocean that is exposed to the magma beneath it because of a massive spell cast thousands of years ago that scooped out a huge mass of land. Made quite a mess with that spell, fishing villages suddenly miles from the water, huge, almost "edge of the world" cliffs, and the aforementioned boiling sea which really makes seafaring a pain.
 

solid w/ the good ol' molten core for my campaign world, though I have contemplated creating a campaign on the inside of a dyson sphere
 

Yeah, it's pretty shallow and lacking depth, flavor, or characterization.

:eek:

Oh, uh...you meant...right. I'll be leaving now!

The answer to that is "no, not that I know of yet. If I feel like it, it would be at some point."
 

For my newest campaign, I picture that the 'physical' world peters out to be replaced by the Abyss, the realm of the demons of the underworld. The previous one was similar, in that the cacodaemons dwelt in giant cities at the heart of the world; not that that mattered since the world had blown up by the time the campaign started!

When you need lava and magma, all it needs is a rift to the Plane of Fire, which is guaranteed to give you a hot time.
 


MrFilthyIke said:
Yea! I'm the only YES...I voted yes as I loved the Hollow World box, and as I don't homebrew, this poll doesn't apply to me. ;)

So you're using the Hollow World setting?

I've heard it's kinda like a fantasy Egypt, is this true?

Is the entire inside crust covered mainly in desert?

Is there a "sun" floating in the middle? Is there night and day?

Does the boxed set only feature a "portion" of the Hollow World, or does it give a map of the ENTIRE inner sphere?

Is Hollow World *officiallY* a part of Mystara/Known World?
 


dead said:
So you're using the Hollow World setting?

I've heard it's kinda like a fantasy Egypt, is this true?

Is the entire inside crust covered mainly in desert?

Is there a "sun" floating in the middle? Is there night and day?

Does the boxed set only feature a "portion" of the Hollow World, or does it give a map of the ENTIRE inner sphere?

Is Hollow World *officiallY* a part of Mystara/Known World?


I also use the Hollow World setting, along with Mystara. Yes, it is officially part of Mystara/Known World. It's where the Immortals place the remnants of dying civilizations as a way of preserving them. There is a powerful Spell of Preservation in effect in the Hollow World, that ensures that no group there ever disappears entirely.

It's not all based on Ancient Egypt. That's only part of it (the Empire of Nithia). There are many other groups there, as well. The Milenians (based on Ancient Greece), Azcans (Aztecs), and a whole bunch more.

The sun of the Hollow World is actually a permanent gate to the Plane of Fire. There is no night, which has led the populace to be very frightened of darkness.

It's a great setting for "Lost World" style games, and I'd recommend it if that's what you're looking for. It could take quite a bit of work to convert it to 3.X, however.
 


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