Fourecks said:I've heard the new Buffy book (D6) isn't too bad,
buzz said:
FYI: The Buffy game uses Eden Studios' Unisystem, which is d10-based.
Teflon Billy said:
I hear you brother.
Waning here.
The game is a fine reworking of old the old D&D rules, but it lacks flexibility. You essentially *must* play a high magic game (with tons of magic items) if you intend to allow all of the classes/races.
The magic item ceation rules allow for huge power inflation, and power inflation on this scale seems a lot like Diablo to me. The characters become defined more by their equipment than anything else...I'm aware that you die-hard roleplayers sink a lot into your PC's personas, but on a nuts and bolts level, they are their equipment as the game approaches high levels.
The 3E games I've run have shown this enough times that I now can beleive they weren't anomalies.
I'm loving Mutants and Masterminds though, so I guess I'm not abandoning D20 all together.
Victim said:
Err, yeah. And the main difference between two 2e 10th level fighters would be rolled stats and equipment. And a 15th level fighter was pretty weak next to a 15th level mage with decent spells, if he didn't have lots of good magic items.
The only difference is that 3e points out the problem for you, and gives a jury-rigged patch.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.