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Island Empire Part 1, to Mermaid's Rest

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Michael Storm (warlock)

Michael misses with his 2ns eldritch blast getting an 18...unless he armour class has dropped some.......

Michael Stormrolls 1d20 +8, getting [4,8] = (12) Grond Grappel....so nothing there

OCC: I think the dm should give us all a +10 or something...i mean had i known that invisivlbe castle was going to be so sucky i would have stacked my skills more :)
 


Rook tumbles past Grond in the doorway and beneth the blankets. He continues his move into the passageway trying to get in front of Christopher. He is sucessful and his quick movement avoids any attack from the halfling.

OOC: Friendly creatures can let you pass through their space.
 


Fleeing in the passageway

A ball of magical energy splatters harmless against the wall next to Grond's head. Grond reaches for the halfling, but is too slow. The halfling chops (1d20+7=10) at his hand, but does not connect. Christopher gets clear of the door and finds himself facing Rook in the passageway. Christopher displays some quick moves (1d20+14=15).

OOC: Rook needs to make a special sense motive check. d20 +sense motive (4) + base attack bonus (3). If I read your sheet right a total of d20+7.

Also, is Rook still calling for assistance?
 


Dreaming of Redheads

OOC: It should be a +4 for having a nearby cabin, thus a 24, which means that Radoon is sleeping peacefully as well, and no doubt dreaming of a Redhead as well, though perhaps one with a basis in reality?

OOC: If Rook continues to yell for help you should get another chance to join the action soon...Perhaps even if he doesn't. [Insert wicked DM Laughter here]
 


Rook

I am indeed calling for assistance.

Rook rolls 1d20+7, getting [4,7] = (11) to Sense Motive (When can I start cussing? This is really getting frustrating!)
 

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