Island Empire Part 1, to Mermaid's Rest

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Michael Storm (warlock)

I imagine that only one of us can fit in the doorway, I will leave it to Grond to contiune the physccal comabt.



MIchael Storm rolls 1d20 +8, getting [11,8] = (19) Grond any chace of a flanking or bonus here :)

Michael will set about drawing his rapier and waiting for the next round.
 

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Morwyn

Yes, Morwyn would notice the rain (apparently a lot faster than he'd notice a fight taking place below decks :( ). First, because it would afffect the way the crew needs to handle the ship; second, because the reduced visibility means being extra alert; finally, because he really enjoys standing in the rain :)
 

Aboard the Rumpled Bedsheet.

Grond makes another attempt to grab the halfling, but cannot get him. The halfling attacks (1d20+7=12) in response, but is also unable to connect.

OOC: Normally you would get a flanking bonus, but Rogues of a certain level cannot be flanked except by another Rogue at least 4 levels higher. They also keep their dex. bonus even when surprised.
 

Aboard the 'Rumpled Bedsheet'

Christopher seeing he is not going to best the three of you decides to make a break for it. He
tumbles (1d20+20=35) past Rook with ease and begins to run.

OOC: Another round of listen checks, but now the DC is down to 15 and 20.
 

Michael Storm (warlock)

As he tries to flee, Michael will let go with another blast....hopefully if i hit him it should slow him down some..



Michael Stormrolls 1d20 +8, getting [1,8] = (9) sORRY ABOUT THAT BOYS

Michael Stormrolls 3d6 +1, getting [3,3,6,1] = (13)

Do you think invisible castle has a reallly messed up system or what.......
 

Michael Storm

OCC: No offense guys but if this is what we can expect from invisible castle i think i may give up, not that i dont mind bad die rolls on occasion but i think with so many people using the system it is way easier to get screwed on a continuing basis.....maybe i am in a pissy mood, but i so hate the frustration of not being able to do anything etc because of crappy rolls..i can so not deal with that type of stress...etc.......

OCC: four lands...Mikey L, Keith, James....hit me back with a character concept etc soon as I may open it to others....
 


Radoon - Mariner/Fighter/Master Thrower

J. Alexander said:
OCC: No offense guys but if this is what we can expect from invisible castle i think i may give up, not that i dont mind bad die rolls on occasion but i think with so many people using the system it is way easier to get screwed on a continuing basis.....maybe i am in a pissy mood, but i so hate the frustration of not being able to do anything etc because of crappy rolls..i can so not deal with that type of stress...etc.......

OCC: four lands...Mikey L, Keith, James....hit me back with a character concept etc soon as I may open it to others....

Todd,

I am not sure I will have time to make another character as I am making one for Mike's Hero campaign too and I have to read the Hero system PDF. First ask, first accept. Sorry.
Maybe I can join later?
 

Rook

J. Alexander said:
OCC: No offense guys but if this is what we can expect from invisible castle i think i may give up, not that i dont mind bad die rolls on occasion but i think with so many people using the system it is way easier to get screwed on a continuing basis.....maybe i am in a pissy mood, but i so hate the frustration of not being able to do anything etc because of crappy rolls..i can so not deal with that type of stress...etc....

I gripe about it, but really, it all works out in the end (or it should . . . I have to keep believing that . . . ). It's that whole thing where somehow, character stats are better, we hit more often, etc. if we're rolling dice -- really, we seem to come up with better than average characteristics and rolls to hit/damage whenever we play with dice, and I've gotten spoiled. I do think I'll look back at all of Rook's rolls and see what percentage have come up under half the possible roll, though -- maybe that'll give me an idea about how long my run of good luck will last . . .
 

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