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Island Empire Part 1, to Mermaid's Rest

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Rook

Rook will close w/ Christopher and make another grapple check -- I'll go ahead and roll to save time, and trust you'll let me know if I can't close and attack for some reason. My movement should be twice his, unless he's also a Monk or has a magic item.

Rook rolls 1d20+5, getting [10,5] = (15) to hit.
 

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OOC: About invisible castle and the current run of luck--I did a quick test this morning. I had it generate 20 d20 rolls and I took the time to average and examine them. I got one natural 20, 2 19's and 2 18's. The average was 13.25. Not too shabby. Well above the expected average of 10.5. I think the problem may be the time involved in combat using this format. We've all seen runs of bad luck in our home games--the infamamous female Kobold with the cleaver has already been mentioned. But the pace in a home game is such that they are over in five or ten minutes maybe half an hour at worse. Here we've had poor rolls for 4 rounds, but we are into the 3rd day since the combat started. Such a thing is could not happen in a regular game, but if you consider that only a few rounds have passed then this is not exceptional.
 


Radoon - Mariner/Fighter/Master Thrower

Radoon will get up, throw on some pants and run to where the sound is coming from. Can he discern the voices calling for help?
 

Aboard the 'Rumpled Bedsheet.'

The halfling is missed by another eldritch blast as he flees; it bursts against a door. Rook and Grond can easily out pace the smaller halfling, but he proves too agile. He returns Rook's attack as he elbows (1d20+8=23) him sharply (1d2+1=2). As a new exchange of attacks is about to begin Christopher is at the stairs leading to the deck. Having heard the commotion a deck hand waits at the top of the stairs with a belaying pin at the ready.
 


Aboard the 'Rumpled Bedsheet'

OOC: Still need listen checks from Finn and Morwyn for last round and now the new round, when you only need a 10 or 15 depending on your awake status.
 

Radoon gets his door open just in time to see Rook and Grond in pursuit of a small figure at the end of the passage on the stairs. Michael is closer and moving that way as well.
 



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