Island Empire Part 1, to Mermaid's Rest

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Radoon - Mariner/Fighter/Master Thrower

He will crossover tot eh other stair, banging on every door on teh way and yelling to wake everyone to aid in the capture.
 

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Aboard the 'Rumpled Bedsheet'

Radoon hears answers from some of the doors as he passes along. As he reaches Marienna's door she steps out buckling on her sword belt with her crossbow under one arm. Together you proceed up the opposite stair and out into the night on deck. Behind you more doors are opening.

OOC: I can't move forward until I resolve the action on the other stair with Rook, Michael, Grond and the crewman at the top.
 


Finn Hunter

OOC: Sorry, Scott been busy the last couple of days and haven't had the chance to keep up as well as I would like. Hopefully, Finn's mermaid dream didn't break into song, because if it did, I'd have to say you had been watching too much Disney channel. :p

Previous round : Finn
hears (1d20+10=16)

Current round : Finn hears (1d20+10=16)

All that weapon fire must have left his ears ringing a bit.
 

Aboard the 'Rumpled Bedsheet'

Finn hears the shouts by Rook and also the pounding of feet in the passageways. Clearly something is happening.
 

Rook

One more try with the grapple -- I don't know of any rules in D&D that allow for "Stunning" purely through non-lethal damage, other than simply doing enough to drop them below 0 hit points, and I don't think we'll be doing that before he gets over the side so I'm trying to hold him.

Rook rolls 1d20+5, getting [15,5] = (20) TH for Grapple.

Assuming I hit, and assuming he doesn't hit me with his attack of opportunity, I'll go ahead and make my Grapple check to hold him:

Rook rolls 1d20+5, getting [20,5] = (25) for Opposed Grapple Check.

OOC: I'm really gonna be unspeakably upset if I waste my only natural 20 to date because he hit me with a @#$%^&* AoA!
 


Morwyn

Sorry; I missed the latest target numbers. So, I just made my Listen check.

I'll try to keep the duty crew focused on their work; I'll give Terry the quarterdeck, and move as needed to keep things in line. As quickly as possible, I'll send someone to the crowsnest with instructions to be extra alert for other ships, and to keep an eye on the deck while he's at it, just in case something comes climbing up out of the sea.

They should be able to handle one halfling, but now would be a bad time for his cronies to catch up with us, what with all this distraction.

Once the noise settles down, I plan to make a course change. Noise carries at sea, especially at night, so it wouldn't make any sense to take any manouvers now if I can help it.
 

Michael Storm (warlock)

Michael will again try to hit him
Michael Stormrolls 1d20 +8, getting [19,8] = (27)blast for
Michael Stromrolls 3d6+1 getting [1,5,4,1] = (11)damage


Michael Stormrolls 1d20 +8, getting [1,8] = (9)Grond Grappel
Needles to say grond falls on his face......

Michael will also say, "Halt or die Halfling"
 

Mowgli said:
One more try with the grapple -- I don't know of any rules in D&D that allow for "Stunning" purely through non-lethal damage, other than simply doing enough to drop them below 0 hit points, and I don't think we'll be doing that before he gets over the side so I'm trying to hold him.

Rook's longer strides allow him to grab the fleeing Christopher. The halfling, finally in the grips of Rook lashes out (1d20+7=13) with an attack, but can't manage to hit Rook effectually.

He stuggles (1d20+3=15) to free himself, but cannot break the hold of the larger man.

As he wriggles a ball of eldritch energy wracks him. Grond tries to join the grapple, but finds it hard to reach the little halfling in the confines of the stairs. The crewman steps down and clubs (1d20+3=17) with a belaying pin getting a hit (1d4+1=3) and trying to knock him out.

Despite being caught there is still some fight left in the little man and he continues to stuggle.
 

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