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Island Empire Part 1, to Mermaid's Rest

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Radoon finds a line and swings to the barrel recently vacated by Rook on the forecastle.

OOC: He can attack next round.

Rook's sword hits the Sahuagin Sorcerer, but slides off after a bone jarring impact. The blade sliding off sounds like a whetstone being used to sharpen.

The Sorcerer casts another spell and once again rays of heat shoot from his talons. This time Rook and Morwyn are the
targets (1d20+8=23, 1d20+8=20) and both are struck by the url=http://invisiblecastle.com/find.py?id=100760]rays (4d6=14 Rook, 4d6=16 Morwyn)[/url] fire damage.

The forecastle reeks with the smell of seared flesh and blood.

The other Sahuagin, clearly outraged at Morwyn for having slain his priest and for weilding that horrible glowing axe stained with Sahuagin blood, stabs and bites (1d20+4=12, 1d20+2=22) at Morwyn getting his teeth into a leg (1d4+2=5) for a painful bite.

With the death of the priest Terry Lockspar starts moving again. He whirls around and smashes the dark lantern in his hand against the Sorcerer where it shatters splashing oil on the creatures back, but appearantly does not harm him. Terry then draws the dagger given to him by Captain Marin and gets ready to fight.

On the maindeck the crew is hampered by the solid fog, but are trying to get more men onto the forecastle. Another sunrod hits the deck while one goes long over the side.

OOC: cast defensively (1d20+8=17)
 

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OOC: Okay that was a big round for the bad guys. I was trying to figure out who is up and who is down. I'll let you tell me. Actions for the next round? Bleeding on the deck is an option. :)
 

Attachments


Rook

DM Only:
[sblock]OOC: I'm not used to playing spellcasters, so need some clarification RE: Touch Spells

PHB says you make a touch attack (and are considered armed,) and do the spell damage/etc.
It also says you may make a regular attack and do your unarmed damage as well as the effect of the spell. In this case you are considered unarmed unless your regular unarmed attack does not provoke AOO's.
Since the only way I can cast spells is through my Athame, does the ruling count for that as well?
May I make a normal attack (vs. opponents full AC) and do Athame damage as well as spell damage?[/sblock]
 


For Rook only [sblock]You may use touch spells as part of your attack with the Athame, but there are some things to consider. First, casting a spell while in melee range provokes an attack of opportunity--you can cast on the defensive if you have enough consentration skill and luck. Second, while it doesn't matter so much now, be aware that you'll only be able to make a single attack while casting a spell. Third, it will no longer be a touch attack, you'll need to roll a regular attack roll vs. normal armor class which is almost always higher than touch AC. You may just touch with your Athame, but you won't do weapon damage just spell damage.[/sblock]
 


Rook

Rook will take a 5' Step backwards and cast Ray of Frost at the Sorcerer:

Rook rolls 1d20+8=16 Ranged Touch Attack, and (assuming he hits) doing 1d3=3 points of cold damage.

Scott:
[sblock]In your description, remember the Ray comes from the Athame, not from Rook's hand.[/sblock]
 

Radoon - Mariner/Fighter/Master Thrower

If the rope will reack, Radoon would like to swing right into one of the big bads and try to kick him right overboard. If this is not possible he join the fight.
 

mleibrock said:
If the rope will reack, Radoon would like to swing right into one of the big bads and try to kick him right overboard. If this is not possible he join the fight.

OOC: Sounds like fun. I think we can try it. I'll read over the bull rush option and get back to you momentarily on the mechanics.
 

OOC: Okay to bull rush the Sahuagin you will charge (swinging on the rope) and slam into him then make an opposed strength check (1d20 + Radoon's str. adjustment) In addition you can add an extra +3 (+2 for charging and +1 for the higher ground--your rope). If you beat his check you move him back 5' + an extra 5' for ever 5 higher you get on your check roll. If he wins you fall back 5', so no major loss. I'd say go for it. Of course he will get an attack of opportunity, but he doesn't have a weapon, so it should be too bad. If you want to do it go ahead and roll and I'll see how well he does.
 

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