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Island Empire Part 1, to Mermaid's Rest

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Rook

OOC: Scott -- Do the coup de gras rules apply to knocking opponents senseless? Can I take a little time now to make sure this guy is out of the fight but alive, rather than killing him? If so, how much time will it cost me? If it's a full attack action or less, I'll do it.
 

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OOC: A brief look at the rules didn't address this. Healing non-leathal damage gets you back hit points equal to your level per hour, so even if I started giving them back in portions of an hour you can count on him being down for 10 or 15 min. There is no limit on non-lethal damage (no death at -10), so I guess you can just whack him once more for good measure. He is prone and helpless so you can just roll damage.
 

Rook

OOC: This fight's going to be over in a couple of minutes (rather than 10 to 15), so I'll ignore him for now and get into the fight with the Gnoll.

Rook will throw his bata (both of them at once, but I'll only roll one to hit/damage roll -- I want to draw my edged weapons so I can't take the full attack action, so the second bata is for visual effect -- maybe if I hit we can say both of them struck but split the single damage roll between them) and draw DúbhRásúr and Marin's Main Gauche.

Rook rolls 1d20, getting [15] = (15) to Hit (his +4 Dex bonus and the -4 penalty for throwing a non-missile weapon (PH pg. 113) cancel each other out) and

Rook rolls 1d4+2, getting [4,2] = (6) Damage (Lethal, assuming it hit).

OOC: Scott, that post looks a little confusing on re-reading it, so if you need any clarification just let me know.
 

Skirmish in the Alley

The pair of thrown bata fair no better than the daggers did earlier. The big Gnoll's armor is quite impressive. As Radoon begins to edge around the Gnoll it swings the big pole axe around with ease. First hitting Rook (1d20+6=22), but only doing a little damage. Then he whirls it around toward Radoon (1d20+1=20) to deliver another blow (2d6+3=8).

OOC: Based on the total listed on your character that puts Radoon out of the fight, but it looks like you haven't updated your new level yet. Tell me what class you are taking and we can figure your revised hp, I figured you would go with either Mariner or Master Thrower.
 

Rook

OOC: Scott -- Sorry, I forgot to put in my last post that my plan is to use the Main Gauche solely as a parrying weapon until I get another Exotic Weapon feat (or unless I specifically state that I want to strike with it). I could do -2/attack for a weapon in each hand, but the additional -2 with the Main Gauche would make it not worth it to me. My AC should be 24, as I get the buckler defense for the Main Gauche.

If you want to go ahead and give me the damage from the first attack, I'll understand since I didn't tell you ahead of time.

Also, I'm a little confused as to who's going when. Assuming it's just Radoon, Rook, and the Gnoll, the following actions will apply:

IC: Shouting, "Come out when you're ready, Mr. Radoon -- I'll take care of your light work!" Rook will tumble backwards 15' (1d20+12, getting [5,12] = (17)) and put a Darkness such that Radoon is just a few feet inside the edge closest to Rook and the Gnoll (hoping to hide him long enough to take a potion or otherwise heal himself).

OOC: Scott, this is a spell like ability, which should mean that it doesn't have any components other than the mental effort needed to activate it.
 
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Radoon - Mariner/Fighter/Master Thrower

Scott, I would like to level up, but I do not have any info on either the mariner or master thrower.
 


Radoon continues to move toward a flanking position as the alley is plunged into darkness and he hears Rooks shout and the thumping of his tumble as he moves back.

OOC: Radoon's action?
 

Radoon - Mariner/Fighter/Master Thrower

scott,

quick question... I was looking at my character because I know if I am in total defense mode my AC is up, I think it is at 21 when in total defense. Would he have still hit me? I have ordered the fighter book so maybe I can have a better idea of what the heck I am playing soon. In the mean time, I will take the extra HP as a mariner and work on the rest later.
 

Radoon - Mariner/Fighter/Master Thrower

In the meantime, if Radoon is now in the street, he will first of all, make sure to stay out of reach of the pole axe. Secondly coax the gnoll past the alley so Rook can see his back. I am still in total defense.
 

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