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Island Empire Part 1, to Mermaid's Rest

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Finn Hunter

OOC: Ok, you guys, I've given you more than a week to have your fun, now it's time for Finn to get back to business.:p :cool: :D :lol:

Finn escorts Anorra to the hull of the Lace Glove. He does keep a sharp eye out for possible threats, recognizing that the crew had just flashed a lot of coin back at Bill's. That sort of activity attracts sometimes unwanted attention. (spot check) (1d20+9=23) Once at the Glove, he rents a room for the evening, the most luxurious available. What occurs in the room, has already been discussed with the DM. Afterwards, Finn spends a short time talking with Anorra

"Anorra, I have to return to my ship this evening, but I am sure Bill will not begrudge you having the night off. Stay here tonight, after I must leave. But, I wish to ask a small favor of you. Over the next few days, would you listen to the gossip that flows through Bill's, and anything you hear about the masque, the Sea Sorceror, or Alois Marin, please relay to me. Just send a note to my ship addressed to me, asking to meet again here. I will arrange to meet you so we can talk and see each other again."

After about 90 minutes at the Glove, Finn slips out quietly and unobtrusively and returns to the Bedsheet, again keeping an eye peeled for danger. (hide) (1d20+8=20)(Move Silently) (1d20+8=15)(Spot) (1d20+9=23)
 

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Silk sheets and whispered questions

Anorra and Finn arrive at the Lace Glove without incident.

[sblock]They engage in a pleasant hour and then get down to questions. There are many rumors about the Masque. Everyone has a scheme to get in. It is the most exciting thing to happen in Mermaid's Rest all year. Equally wild tales surround the Sea Sorcerer. The most reliable gossip suggests that the Sea Sorcerer is one of the hosts. Likely, it is a cover for some sort of meeting between parties that would normally kill each other on sight. It has been suggested that a deligation of elves will be meeting with Imperial representatives. Any number of conspircy theories abound. One says that a group of promenent investors wants to build a resort here and the Sea Sorcerer will be torching every boat the day after the Masque. Anorra isn't familiar with Allois Marin, but agrees to listen for his name. The most interesting gossip around the Rest of late concerns several disappearances. At least half a dozen of the more notorious thieves and ruffians have vanished over the last month or so. Some say they were cleared out by Masque planners who want to keep the party safe, while others suggest that the 6 are gathered somewhere plotting a major heist. One fact that might support the latter theory is the sighting of Jasper Eittingger a week after he supposedly disappeared toting a large coil of rope in the east section. It was dark, but three friends swear it was Jasper though the man acted like he didn't see them. Finally, Anorra begins to drift off into a peaceful sleep, a smile on her face, dark red hair fanned out on the pillow.[/sblock]

Returning to the 'Bedsheet' Finn does note some questionable looking fellows trying to look busy along his path, but in the darkness he is able to slip past them. He sees that a few rough types also seem to be eyeing the 'Bedsheet' with hungry looks as he goes aboard.
 




The Gnoll, seeing he cannot bring his pole axe into use without opening himself to an attack, take pole in both hands just below chest height. He trudges forward trying to knock Rook off the dock and into the water.

OOC: Rook needs to make a strength check (d20+str. bonus) to resist a bull rush.

Bull Rush (1d20+5=20)
 


Finn Hunter

When Finn returns to the "Bedsheet", he will report to Morwyn.

"Sir, I am sorry that I did not immediately return to the ship with Radoon, Marienna, and Mr. Rook, but I saw an opportunity to begin gathering information about our primary objective. So far, I have not found out anything solid, but some leads may be developing."

"As I mentioned earlier, I have had dealings with the captain of the "White Lady" before. I have sent her a gift and requested an audience, as she might be sympathetic to our cause. I have also attempted to begin gathering the port gossip so that we can possibly narrow our search. One rumor that I have receive mentions suspicious activities on the east side of the Rest by six people of less than savory reputation. Others have to do with the masque, but those I do not think to be more than idle gossip to amuse the crews blowing through the taverns."

"I have arranged for the people I have contracted to send me messages here if something comes up. I also know that you were planning to do a reconnaisance yourself this evening. I'm not sure if Marienna will be recovered sufficiently to stand her watch, and I do not see Radoon or Master Terry in the midst of the crew's celebration. If you need someone to stand watch while you attend to your personal plans, I can take over."
 


Rook

Not that it matters -- a 10 to hit for the AOO, and a 6 vs. the Bull Rush. It seems he's back under the IC Curse (for a little while, at least!)

Assuming the Bull Rush pushes him in the direction indicated by logic on the map, Rook will shout "Man Overboard!" as he goes off the pier. If there's no ship moored on that side, he'll duck under the pier and start climbing back up (assuming the Gnoll goes for Radoon). If there is a ship moored, he'll try to avoid being crushed by it once he hits the water, and as he climbs back up. Ideally, if there is a ship moored, he'll be able to reach a mooring line, a net hanging over the side, or some other such object that will allow him to avoid hitting the water. If he has to hit the water, and if it's necessary to avoid taking damage, he'll cast a Feather Fall.
 
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