My problem hong is well hong indeed.Majere said:No, that is your problem hong.
Please to work on your ranting skills. I mean, Bendy Noulg does this better than you.Its clear that we play the game for very different reasons.
You play it so that other people turn to you and tell you how great you are, and how kick ass your character is.
Sure, sure. You want to kill crap for fun, but you also don't care that you can't kill crap for fun.I play it to spend time with my friends, chill out, and kill crap for fun and exp. Spotlight time is never a consideration when I build a character.
Whatever you say, RIFTS boy.Infact I always pick my character last so that I can look at the party and pick a class to give the party good balance.
But, as we have already established, you also play RIFTS. And thus you are a long, long way from being representative of normal people.I DO remeber the time I rolled a natural 20 to save vs aging 500 years.I DO remeber the time I manaed to go 5 rounds flanked by two drow rogues while on singe fugure HP and not get hit, even if all I did was survive.
What, you mean the one that demonstrated the full extent of your cluelessness of the situation?Oh Take the monk I built
Why do you persist in using a metric that has no relevance to the issue except for yourself?(If you wont allow the shield take out the shield give him a ring of force shield and a tome of dex +% and his AC is unchanged). Apart from the fact a fighter with maxed out STR and starting STR of 18 cant hit him except on a natural 20 where as the monk will hit a maxed out fighter on a 10. Yeah monks suck in combat![]()
Finally, some hint of comprehension. It took some time, but you got there!The fighter will also have trouble against the stunning first dc of 28
Did you somehow fail to notice:Sure the monk might take twice as many hits, but if the enemy cant hit you that is no a problem.
Horrid wilting. 'nuff said.
Power word stun. 'nuff said.
Power word kill. 'nuff said.
Have you ever actually read the PHB?As for all those 9th level spells you boasted about.
Because you are defining a monk's niche solely in terms of survivability (regardless of the irrelevance of excess survivability to most people except yourself), and thus demonstrating that such survivability still has its limits goes much further to demonstrating the limits of its niche, compared to limiting the niche of the fighter.How exactly is the monk doing any worse than the fighter apart from having spell resistance and better saves ?
You're funny!And dont say he has less HP,
What "immunity to spells below 8th level"? And why should I care how unhittable this guy is, if he also can't hit anything worth a damn?because Ill ask you how you propose to hit a guy with ac 60, SR, High saves, evasion and immunity to all spells below 8th level.
Did I mention any spells that involve touch AC? Try again, RIFTS boy.His touch Ac is so high even with true strike most casters cant hit him.
You have confused "the monk is outclassed by the barbarian in offensive terms" with "the monk needs to be fully competitive with the barbarian in offensive terms". Clearly more severe application of the cluebat is needed.Monks are the most defensive melee class, and barbarians the most offensive. If you happen to think that the fact all classess dont do the same damage is broken so be it.
The ability to kick butt is relative to other participants in the game. D&D departs from wuxia and martial arts movies by making the opponents generally large monsters and/or characters in armour. However, if D&D is going to do this, then the right thing to do, assuming one wants a martial artist-type in the game, is to design the class so that it retains that core theme to it, of being able to hold its own in combat. If this cannot be done, then the class should be dropped, because doing otherwise simply means people are misled as to their intended role in the party. Regardless of what the opposition is, martial artists are generally portrayed as combatants who take on a primary fighting role, and that is what people who play monks will want to do.And please dont spout that stuff about kung-fu movies. When in those movies do you ever see bruce lee kick the ass of someone in full plate and shield with a magical flaming sword who can fly, or kick the ass of a colossal frost worm.
Everyone, with some exceptions, can kick the ass of lightly armoured mooks. Mooks are irrelevant to the role the class.If anything the movies suggest you can kick the ass of lightly armoured,humanoid, unarmed mooks in a variety of interesting ways, while the enemy somehow fail to hit you for a full 45 minutes.
Ninja == rogue.At other times the hero is being sneaky in a ninja type way. And LO.. isnt that what the monk does ?