Hagan Grimmbrow
First Post
I have a GM who is generous enough to let us create our own items. I wanted to make an anti-zombie/vampire throwing stake, but the Idea i had feels overpowered to me. Here's what i have so far
Bloodclaw Throwing Stake
Ranged 5/10
Heavy Thrown
Damage: 1d6+str radiant damage
If my imagination hasn't gone far enough yet, here's where it might.
Each turn the target does not remove the stake (minor/free action. can't decide) it takes 1d4+Wis radiant damage
I may want help on that part. can you choose to have a magic weapon not return to your hand?
Encounter Power: burst 1 on target
All enemies in burst take 1d4 damage and allies in burst regain hit points equal To your wisdom modifier.
This is just a rough draft.
Any input would be muchly appreciated
Bloodclaw Throwing Stake
Ranged 5/10
Heavy Thrown
Damage: 1d6+str radiant damage
If my imagination hasn't gone far enough yet, here's where it might.
Each turn the target does not remove the stake (minor/free action. can't decide) it takes 1d4+Wis radiant damage
I may want help on that part. can you choose to have a magic weapon not return to your hand?
Encounter Power: burst 1 on target
All enemies in burst take 1d4 damage and allies in burst regain hit points equal To your wisdom modifier.
This is just a rough draft.
Any input would be muchly appreciated