Item creation from horseback?

calypso15

Explorer
I'm wondering if you think you could do some item creation feats from horseback. I'm going to rule out Brew Potion and Scribe Scroll, since that just makes no sense. But what about Craft Magic Arms and Armor? It just says you can't do any strenous activity, so if you're just plodding along on horseback, think you could do it? (Not galloping, mind you). Same for Craft Wondrous Item, it seems like, since all you have to do is concentrate on the item at hand, that it would work. Thoughts?

Calypso
 

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I wouldn't allow it. I might allow someone to get in, say, 2 hours of item work per day when travelling (unless they were travelling in especially strenous circumstances), but that would be a matter of using the time *not* spent actually moving or sleeping.
 

So, if the party were travelling a large distance by horseback, you don't think there would be any way to get in the necessary 8 hours per day, unless I deprived myself of sleep? (which is an option, I suppose, as long as the item doesn't take too long)
 

Speaking of which, I can't seem to find where it talks about the effects of sleep deprivation. Anyone know? Also, does it affect the ability of divine spellcasters to pray for spells?

Calypso
 


I just reread the section on creating magic items, and it says that during your periods of rest, you can't do anything strenuous. Is this refering to during the 8 hours, or at all? For instance, lets say I'm working on an item that takes 2 days. The first day, I spend 8 hours working on it. Then, in the middle of the night, a group of ogres surprise the group and the mage has to do battle. The creation attempt is wasted then?

Calypso
 

non-consecutive days

calypso15 said:
I just reread the section on creating magic items, and it says that during your periods of rest, you can't do anything strenuous. Is this refering to during the 8 hours, or at all? For instance, lets say I'm working on an item that takes 2 days. The first day, I spend 8 hours working on it. Then, in the middle of the night, a group of ogres surprise the group and the mage has to do battle. The creation attempt is wasted then?

The days you spend on creating an item do not have to be consecutive. In the example, I'd say that fighting in the middle of the night would prohibit item creation the next day, not ruin the previous day's work.

--index
 

Dude, have you ever used a forge on horseback? Or does the sheer ridiculousness of that question kind of highlight the point of complex work (even a wand needs special, intricate carving and such) while doing anything purposeful?

I'd allow a character in a wagon or similar platform to perform item creation while carried along. Anachronistically, it doesn't matter if your lab is in your basement or in your van, if you finish the day miles from where you started or at the exact same place. But you, personally, need to be focused exclusively on the item creation and nothing else. No outside distractions (like staying aware of where you are to guide the horse), nothing that'd make your workspace "difficult" (like being bumped around and not having your supplies conveniently within reach), and I'd say you're golden. Otherwise... nuh-uh.
 

Humanophile said:
Dude, have you ever used a forge on horseback? Or does the sheer ridiculousness of that question kind of highlight the point of complex work (even a wand needs special, intricate carving and such) while doing anything purposeful?

What physical aspect of enchanting a piece of armor is there? I mean, the armor is already there, you're just putting power into it, right? I mean, that's why I discounted scribe and brew, because, obviously, you need to be brewing or writing on paper, which you can't do while being bumped around.

Calypso
 

Definately go with the wagon. The first time you have to make a Ride check or fall off your horse, you ruined that day of item making at the very least.

If wagons aren't available, use a Hun-style cart guided by someone else.

You cannot control a horse and make an item at the same time.
 

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