tauton_ikhnos
First Post
Effect is roughly time x 8.Stalker0 said:Considering how long it takes to craft items anyway... I'd say this is a bad solution in most cases. PC wizards have enough problems finding the time to craft items and this would just make it worse.
It is not a bad solution - it is a different solution than shorter times and XP costs. It will work better in some campaigns than others. XP cost will also work better in some campaigns than others.
As for finding time: depends on GM. My GM, we level about 2/year game-time. Plenty of downtime, personal projects, etc. If anything, he'd probably say this system is too easy, change it to 2 XP-worth per day (longsword +2 takes 160 days) or something similar.
Your GM, may decide it's too hard, change it to 20 XP-worth per day (longsword +2 takes 16 days).
Anyway, not my problem. We don't craft in our campaign, we retain the services of a personal wizard, pay for/defend his tower, he makes toys. Lots of toys
