Item creation with no XP cost?

tauton_ikhnos said:
Masque: That looks really fricking cool. We'd probably get bogged down in the details of all those decades/centuries, though. Trying to pry the last drop of advantage out :)

Thanks! Glad you think so.

My players are more used to playing Storyteller and BESM, so playing fast and loose works really well for them. Heroes need vacations too you know. Besides, most of their enemies are mortal and will die within a hundred years. When you've got eternity and have watched generation after generation of your children live and die, everything takes as long as it needs to. Or at least, that's what the characters have decided.
 

log in or register to remove this ad

Remove ads

Top