Grendel
First Post
Technically, if they create an item and keep it, the item counts against their character wealth at full market value. Of course, I might have eaten too much cheese today, so just take my opinion with a grain of salt.
mmmm salt.
ok so you have a wizard in the party who has (for a time) the recomended value (as per DMG) of equipment, as to the rest of his party members.
the wizard then picks the craft wonderous item feat, and proceeds to create magical items (of his choosing) that put him well beyond the recomended level (again from the DMG), and well beyond the level of his fellow party members.
This all perfectly legitimate within the context of the rule. It really gets bad as he continues to acculate wealth, and craft items, yet fails to level due to the xp costs, soon you have a 10th level wizard with equipment that exceeds that of a 15th level character.
I would definately recommend limiting or eliminating the ablity of characters to purchase items from 3rd parties, then eliminate the xps cost of creating magical items and charge 1.25+ times the listed market value for items. Its really a bargain at that price since where else are you going to get that +1 ghost touch mercurial full-blade sword.