Its official: Eberron rocks


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I had my doubts at first but I REALLY like the artificer class. it fills in a role that is missing from D&D, one which I really liked in Palladium fantasy. The Palladium Diabolist is sort of similar, but needs to spend $$$ to cast "infusions", which must be engraved, etc. Artificer can just touch your armor and say "it's magic now". Very cool.

What I really will like is to play a WARFORGED artificer, so I can heal myself!

One thing I did NOT like about it though: it takes 1 minute to prepare an infusion, but many only last for a few minutes anyway... makes them VERY difficult to get a chance to use in combat, etc.

Personally, I would like to see them be "turned on", but not activated until the command word is given or something. You can still only activate a set number per day though. Also, each day, you need to "turn on" your spells again. This could be the 15 minutes of focusing I suppose.

Then again, the D&D artificer does not have any direct damage spells (like the Diabolist did) so probably don't need to worry about throwing copper pieces with "delayed blast fireball" engraved on them to be activated anyway!
 

wizardneedsfood said:
I think most people are wanting to get someone else to run it so they can play.
Not me. Honestly, I'd rather DM it. And that's what I'm going to do :)

Eberron is one of those settings where the DM can go rampant ;)
 

MerricB said:
Oh dear. It's probable that I'll want to run it when it comes out here. Assuming I ever get a chance to buy it with the GoL figures also staring at me...
For me, it's my Warforged Titan staring at me that demands that I run Eberron. And my two Warforged Fighters too.

[Edit] I said that the Warforged Fighters are very well painted for commons, when in fact they are uncommons (but still a decent paint job). [/Edit]
 
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Well I originally bought it just for my collection then I started reading it (I am just to the Dragonmarks part, been busy), now I can't wait to play and DM this setting.

Basically I would say I love it so far :cool:
 


Bought a copy at the local store today - even though doing so means it costs $10 more than normal.

I kept reading all this stuff about printing errors in so many copies, so I picked up one of the books and counted off every single page. At that point I figured I'd wasted so much time that if I was ever going to get it, I wanted to make sure this was the copy I bought...

So I bought it.


I've flipped through it now, looking at art, bits of text, captions here and there, that sort of thing.

My first impression is Final Fantasy meets Dungeons and Dragons.

All it needs is idol singers riding those lightning trains and this setting will be a geek-chic magnet...

It's got everything that's -kewl- in video game fantasy. They should have used a bunch of anime guys for the art, it would have fit better.


That's not to say that it's bad, or that it's good. They may have taken those elements and put together something workable, or it may be the same high-visual low-quality crap Japan has been sending our way ever since they realized they could sell us on flashy art alone.

Only without the flashy art.

Visually, it's like seeing anime drawn by people who aren't drawing anime. The energy and symbolism is all there, but the style in the lines is western.

Likewise it's using clear anime motifs - the lightning railroads!, the mecha!, the flying ships! and islands!, undead elf lords!, the shapeshifters!, and so on.

It has all the right exclamation points.

Hopefully, when I read deeper, I wil find it's -not- using anime level of writing...


So, it looks really Kewl, but I have no idea yet if beyond that it really is Kewl, or if it's actually and hopefully just cool.
 
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