Charwoman Gene
Adventurer
4e represents a paradigm shift, especially if you haven't been looking at recent 3.5 products.
The fundamental balancing agent is what you can do in a round.
Magic items that are not free actions, or do not add actions are not going to matter in terms of encounter balance unless they are out of line with class powers for their level.
Ergo, why low magic campaigns with compensated bonuses are okay.
The fundamental balancing agent is what you can do in a round.
Magic items that are not free actions, or do not add actions are not going to matter in terms of encounter balance unless they are out of line with class powers for their level.
Ergo, why low magic campaigns with compensated bonuses are okay.