Stitch
Stitch
small magical beast
Hit dice: 30d10+300 (450)
Initiative: +26
Speed: 50ft. climb 50ft.
AC: 26 (+10 Dex., +6 natural, +1 small)
Attacks: Bite +50, 4 claws +48
Damage:Bite 1d10+24, claws 1d8+12
Reach:5ft./5ft.
Specail Qualities

ark vision 60ft., Immunity to fire, damage reduction 50/+5, scent, water vulnerability, spiderclimb
Saves: Fort. +27, Ref.+27, Will +11
Abilities: Str. 59, Dex. 30, Con. 30, Int. 30, Wis. 10, Cha. 20
Skills: Diplomacy +10, Escape Artitist +30, Hide +10, Listen +50, Move silently +10, Perform +10, Tumble +10
Feats: Multi-attack, Improved Initiative, Epic Initiative, Dodge, Mobility, Spring Attack, Run
Climate/Terrain: Any
Oraganization: Unique
CR:30
Treasure: None
Alignment: Chaotic Nuetral
Green dragon's version
Stitch
Small Abberration
Hit Dice: 30d8+300 (???)
Initiative: +14 (+10 Dex, +4 Improved Initiative)
Speed: 50 ft. Climb 50 ft.
AC: 26 (+10 Dex, +5 Natural, +1 Small)
Attacks: Bite +50 melee, 4 Claws +48 melee
Damage: 1d10+24, Claws 1d8+12
Reach: 5 ft. / 5 ft.
Special Qualities: Dark Vision 60 ft. Immunity to fire, Water Vulnerability, Damage
Reduction 20/+2, Scent, Spiderclimb, Cannot be proned
Saves: Fort. +27, Ref. +27, Will +11
Abilities: Str. 60, Dex. 30, Con. 30, Int. 30, Wis. 10, Cha. 20
Skills: Escape Artist +30, Hide +20, Listen +50, Move Silently +20, Perform +10, Tumble +20
Feats: Multi-Attack, Improved Initiative, Dodge, Mobility, Spring Attack, Run, Deflect
Arrows, Catch Arrows, Multidexterity, Combat Reflexes, Blinding Speed
Climate/Terrain: Urban areas
Organization: Unique
CR: 30
Treasure: None
Alignment: Chaotic Neutral
Duskeys version.