I've got a rep!

I really, really like combat.
I really suck at running spellcasters in combat.
There will always be an encounter which is bizarre for being there.
Oh and the best one "In Eberron clams not oysters make pearls"
This comes from a poorly thought out room description ;)
 

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I'm notorious for giving the players what they want.....and then making them wish they never wanted it.

That originated from a certain player (back in 1E days) whose first level character went around asking everyone (and I mean EVERYONE) in any village where he could get a +5 sword and +5 plate. I tired of it and let him have them.....a thing he lived, died, lived, died, etc to regret. Another player asked for something outrageous in another campaign....which he got. And troubles to go along with it ....in spades. Now the players remind newcomers to be very careful of what they want....because they just might get it.

Another thing I am noted for .....my evil laugh. I've got a certain laugh that gives my players the chills when they hear it. Because trouble with a capital 'T' , underlined and in bold always follows the laugh.
 

Mine is being a killer DM. Sort of. Rather, my players feel that I'm happy when I kill a PC, and upset when I don't. For what it's worth, this isn't true, but rather, I want the boss characters in an adventure to be foes that are just barely overcome by a herculean effort on the PC's part; that sometimes gets misinterpreted that I want to kill the party with an unbeatable NPC.

The other thing is that when the PC's fight, I let them know it isn't quiet...and that attracts neighboring monsters. As such, they think I try to kill them since they invariably end up having a large number of foes in a single encounter.
 

I've earned a reputation for doing things differently than my players expect, whatever it happens to be that my players are suspecting at that given moment. My players have taken to deciding amongst themselves what is actually going on, and then, once they've decided they've figured it out, scrapping that idea simply based on the fact that they've been wrong so many times before.

I've also a reputation for nasty riddles that hang around in the background for dozens of sessions before its actually solvable. And for comming up with histories and mythologies unlike anything my players have ever seen before. And for big scary encounters that they tend to survive only by the skin of their teeth (well, sometimes they die too).

A phrase I get to say rather often is "Did you remember to write that thing down?" I've taught my players to keep copious amounts of notes. They weren't note takers at the beginning of the campaign, but they certainly are now!
 



Two things, I think.

1. My players have threatened to take my Templates away. Extrapolate.
2. The only time my players can tell when the NPCs are lying is when they talk. All of them. ;)
 

My players don't have character builds, they ignore feat chains and the like, why because their character can die just around the corner (happens alot). But I'm not exactly known as a killer DM

Traps, there everywhere.

Magic items are few and far apart, you have to learn to treasure them.

Strange sentences that appear to make no sense but make a whole lotta sense when you think about it (example from a recent game I said "There's good evil behind that door")
 
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Lotta Negative Vibes

I'm surprised by how many have reps based on negative elements. Not to say these are necessarily negative reps. A negative rep would mean the players don't like it when you GM. If you have Killer DM, No Good Deed Goes Unpunished or Master of Impossible Traps and the players still wanna play, your doing your job. Rock on!

Me, I got one good one and one bad one...

Good - "You can do anything in his games."

Bad - I over-explain/describe sometimes.

I can live with those.

:p

NewLifeForm

"It's life Jim, but not as we know it..."
 

A Rep? Me? :confused:

I imagine that Buttercup would have a few choice words regarding this after the gaming session her character and party barely survived from last Satudary night. One of the players is convinced I am Satan incarnate while DMing... :]
 

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