I've got the 3.5 PHB in front of me

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How did specialist wizards change?

How did specialist wizards change? I know there was some small change there, but nobody seems to know what it was, at least nobody but you, Roy.
 

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Trap Sense

Thanks for the info, Roy.

I've seen a reference to a Trap Sense ability for rogues. Is this simply the rogue's ability to actively search for magical traps and mechanical traps with a DC greater than 20; is it something along the lines of allowing rogues to passively spot the presence of a possible trap; or is it something completely different.

Personally I think the ability to passively detect the presence of traps is greatly needed in the game, to help speed up play.

Edit: sorry for the duplicate question; should have read the previous posts more thoroughly. <g>
 
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Monks

Could you list the monks progression + special abilities per level Roy?

Thanks for all your great info and time!
 


Felon said:


If you've already got the feat, the combat style gets you nothing. If you had a pick list, you'd get something. That pretty well sums it up.

You are forgetting that in most cases the ranger feats seem to be available earlier than you would be able to get them via straight feat achievement (the TWF at 6th and 11th certainly).

Plus, it is no loss to any character concept to get the appropriate supporting feats to work alongside the bonus feats when they arrive (point blank shot, precise shot, far shot for the archery goon, for instance).

The only situation where I can see someone missing out is if they pout and stamp and say I MUST have TWF at *1st* level or my entire character concept is null and void" - not withstanding the miniscule amount of time characters actually spend at 1st level.

Regards,
 

Thanks for sharing these titbits Roy, much appreciated.

I would join my voice to those enquiring about changes to the sorcerer (any new class skills?)

Regards,
 

Felon said:


If you've already got the feat, the combat style gets you nothing. If you had a pick list, you'd get something. That pretty well sums it up.

But how is this different than how it works now? Under 3.0, if my 1st level Fighter takes Ambidexterity and Two-Weapon Fighting, and then takes a level of Ranger, he gains nothing. At least under 3.5, there's a greater chance that the character won't already have the combat path feat.
 

Thanks Roy for all the great information u have given us.

Thats best with the info u give, is that I believe what u are given is the real stuff. Not rumors or incorrect material...

Can u by any change inform us with the abilities a monk gain every lvl, just as u did with the ranger ?

Im afraid they have made to many changes, cos I liked the monk as it was before..

Im REALLY greteful for all the help

Regards
Hawdy
 

Felon said:

If you've already got the feat, the combat style gets you nothing. If you had a pick list, you'd get something. That pretty well sums it up.

If you've already got the feat, then you are so advanced that anything a low level ranger would get is going to be very minor to you. That pretty well sums my side up.

I can agree that a choice would be better. I am not saying you are wrong. But, imo, you are significantly over-stating it. The scenario you describe will be so rare as to be irrelevant.
 


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