Drifter Bob
First Post
Krieg said:I only had a chance to look at it briefly as I am in the middle of moving (in fact if you asked me where exactly my copy was right now I couldn't tell you...lol).
The short of it is that I liked it a lot. From a flavor stand point it was great. The spell failure rules are a major case of "why didn't I think of that!", and the vat creature mechanics are going to replace the current rules for acquiring familiars in my games ASAP.
On the negative side from my cursory look I think there may be balance issues with some of the spells & feats, but I'll have to have some time to study them more in-depth to be absolutely certain.
Oh yeah, count me among the "more info on the Sandistans would have been nice!" group.
All in all it was a great book to steal ideas from. It wasn't perfect but was definitely worth buying (BTW the lack of editing errors was a pleasant surprise as well!!).
Whenever I get settled in & I'll take a longer look at it & give you my impressions.
Krieg, did you ever have a chance to look over the book in more detail? I'd like to hear from anybody who has read it by now, what your likes and dislikes were.
The web enhancement (including a lot more about vat creatures and sandestins) is finished now and should be avalailable online as a pdf this week. As y'all probably know there is also a contest going on for naming spells, and we also finished a mini-adventure which will also be available for download this week.
JR