Thanee
First Post
Kyra Morrigan (original post)
Female Human Chameleon 3/Illusionist 3/Arcane Trickster 1 (Favored Class Wizard; +1 Skill Point/Level)
CN Medium Humanoid (Human)
19 yrs, 5' 4", 114 lbs, black hair, green eyes, pale complexion
Initiative +3; Senses Perception +10
Languages Common, Celestial, Draconic, Elven and two more
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DEFENSE
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AC 13, touch 13, flat-footed 10 (+3 Dex)
HP 48 (3d8 plus 4d6)
Fort +2, Ref +8, Will +7
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OFFENSE
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Speed 30' (6 squares)
Melee Rapier +6 (1d6-2/18-20) or Dagger +6 (1d4-2/19-20)
Ranged Dagger +6 (1d4-2/19-20)
Special Attacks Sneak Attack +2d6, Spells
Spells (CL 6th; Concentration +11; +3 touch, +3 ranged touch)
Specialized School Illusion
Opposition Schools Evocation, Necromancy
Spells per Day 4/5+1/3+1; save DC 15 + spell level [charming: +1 language-dependent]
Spellbook
0 - Resistance, Acid Splash, Detect Magic, Detect Poison, Read Magic, Daze, Light, Spark, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation;
1st - Protection from Evil, Shield, Air Bubble, Grease, Mage Armor, Mount, Unseen Servant, Comprehend Languages, Detect Secret Doors, Identify, Charm Person, Memory Lapse, Magic Missile, Disguise Self, Illusion of Calm, Silent Image, Vanish, Ant Haul, Expeditious Retreat, Feather Fall, Liberating Command, Magic Weapon, Polypurpose Panacea, Reduce Person, Youthful Appearance;
2nd - Create Pit, Fiery Shuriken, Glitterdust, Retrieve Item, Web, Seducer's Eyes, Invisibility, Alter Self, Cat's Grace, Disfiguring Touch, Eagle's Splendor, Fox's Cunning, Knock, Spider Climb.
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STATISTICS
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Str 7, Dex 16, Con 10, Int 20, Wis 14, Cha 14
BAB +3; CMB +1 CMD 14
Traits Charming, Magical Knack
Feats Simple Weapon Proficiency, Rogue Weapon Proficiency, Light Armor Proficiency, Scribe Scroll, Weapon Finesse, Two-Weapon Fighting, Craft Wondrous Item, Skill Focus (Stealth), Hellcat Stealth
Skills Acrobatics +10(4), Bluff[charming] +12[13](7), Diplomacy[charming] +12[13](7), Disable Device +15(5), Disguise +10(5), Escape Artist +10(4), Intimidate +8(3), Knowledge (arcana) +12(4), Knowledge (local) +10(2), Knowledge (nobility) +10(2), Perception +12(7), Perform (dance) +8(3), Ride +5(2), Sense Motive +12(7), Spellcraft +10(2), Sleight of Hand +13(7), Stealth +16(7), Swim +2(1)
Languages Common, Celestial, Draconic, Elven and two more
Special Qualities Misdirection, Evasion, Fast Stealth, Effortless Sneak (Urban), Arcane Bond (Ring), Cantrips, Extended Illusions, Face in the Crowd, Ranged Legerdemain
Gear Rapier, Dagger (2), Traveler's Outfit, Courtier's Outfit, Jewelry (50 gp), Entertainer's Outfit, Backpack, Bedroll, Belt Pouch (3), Waterskin, Masterwork Thieves' Tools, Spell Components Pouch (2), Create Pit Focus, Fiery Shuriken Material Components (10), Spellbook, Masterwork Ring
Coins 0 pp, 11 gp, 9 sp, 0 cp
Armor --
Belts --
Body --
Chest --
Eyes --
Feet --
Hands --
Head --
Headband --
Neck --
Ring --
Ring --
Shield --
Shoulders --
Wrist --
[SBLOCK=Appearance]Kyra is a petite woman with a slender and willowy figure. She appears rather frail, due to her small frame and lack of strength, but her moves are lithe and graceful. Her raven-black hair is worn long and open, going down to her waist, and her beautiful green eyes give her an air of mystery. Gifted with her good looks and a charming nature, and well-versed in the arts of diplomacy and deceit, the fetching young lady is quick to make new friends. When it comes to it, Kyra can be rather unscupulous, too. Her clothing is always fashionable, but usually in a more subtle way and less ostentatious. When it is necessary, she knows rather well how to dress to impress, though, and she has little restrains in underlining her attractive body with revealing outfits, if it furthers her needs.[/SBLOCK]
[SBLOCK=Background]Kyra is the youngest child of a noble family from the northern reaches of the kingdom. The small barony is known for its large trading posts. Her oldest brother has followed into the footsteps of their father, taking his place eventually, while the other has devoted his life to the church. Kyra is the only child that has inherited the magical knack of her mother, a skilled witch, cunning and scheming, and with ambitions. She was the one who insisted on Kyra getting a place in the King's household.
How do you wish to serve? -- In any way my prince wants me to serve
Why do you wish to serve? -- It is a great honor to serve the kingdom
Honor or the Law? -- Honor
Power or Wealth? -- Power
Fear or Love? -- Love
Law or Justice? -- Justice[/SBLOCK]
[SBLOCK=Chosen Item]Kyra takes off into the city with the king's golden credit card, her mind filled with thoughts of what to purchase with it. At some point she is really stumped, as her thoughts have deviated into several directions and she wouldn't see a way to get them back together. There was so much about her, how could she possibly find just a single item, that would represent all that?
At that point, the young woman wandered into the part of the merchant's district, where the dressmakers were. Perfect, she thought! Nothing better to take your mind off something, then to go fashion shopping.
But even there, she quickly found out, that there was just too much, that she would like. And with that revelation, her thoughts were finally coming back. When a shopkeeper discovered her sinking mood, she approached her to ask if there was anything wrong. Kyra explained to her, that she simply cannot decide, and then the shopkeeper came up with the perfect solution.
“Then this is exactly what you are looking for!”
The shopkeeper presented to her a plain-looking mini dress, basically a short skirt and a tunic, just made out of a single piece of grey cloth. Cut for a woman of a slightly larger build than herself it didn't look like it would fit well.
“Try it on, please! And then look at that last dress you had tried on. And say this word.”
Still sceptic, Kyra followed the advice. Strangely, once she had slipped into the dress, it felt like a perfect fit. And a look into the mirror also proved, that she must have had misjudged the size quite a bit, as it was sitting just exactly right. She blamed it on her mood.
The word was a strange word from a strange language, that Kyra was not familiar with. It took a few tries to get it right. And then she was suddenly dressed in that last dress. The clothing had changed to her mental image.
With some practice, the shopkeeper explained, this wouldn't even require a physical representation, but a mental image would be completely sufficient.
“Just use your imagination.”
[SBLOCK=Vestment of Many Styles]This suit of clothes transforms itself into different fabrics and designs, allowing the wearer to alter her outward appearance with a command word. The vestment grants a +2 circumstance bonus on Disguise checks in any situations where clothing is part of the diguise, but does not change or disguise any armor worn.
(From Races of Eberron)[/SBLOCK][/SBLOCK]
Female Human Chameleon 3/Illusionist 3/Arcane Trickster 1 (Favored Class Wizard; +1 Skill Point/Level)
CN Medium Humanoid (Human)
19 yrs, 5' 4", 114 lbs, black hair, green eyes, pale complexion
Initiative +3; Senses Perception +10
Languages Common, Celestial, Draconic, Elven and two more
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DEFENSE
-----------------------------------------------------------------------------------------------------------------------------------
AC 13, touch 13, flat-footed 10 (+3 Dex)
HP 48 (3d8 plus 4d6)
Fort +2, Ref +8, Will +7
-----------------------------------------------------------------------------------------------------------------------------------
OFFENSE
-----------------------------------------------------------------------------------------------------------------------------------
Speed 30' (6 squares)
Melee Rapier +6 (1d6-2/18-20) or Dagger +6 (1d4-2/19-20)
Ranged Dagger +6 (1d4-2/19-20)
Special Attacks Sneak Attack +2d6, Spells
Spells (CL 6th; Concentration +11; +3 touch, +3 ranged touch)
Specialized School Illusion
Opposition Schools Evocation, Necromancy
Spells per Day 4/5+1/3+1; save DC 15 + spell level [charming: +1 language-dependent]
Spellbook
0 - Resistance, Acid Splash, Detect Magic, Detect Poison, Read Magic, Daze, Light, Spark, Ghost Sound, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation;
1st - Protection from Evil, Shield, Air Bubble, Grease, Mage Armor, Mount, Unseen Servant, Comprehend Languages, Detect Secret Doors, Identify, Charm Person, Memory Lapse, Magic Missile, Disguise Self, Illusion of Calm, Silent Image, Vanish, Ant Haul, Expeditious Retreat, Feather Fall, Liberating Command, Magic Weapon, Polypurpose Panacea, Reduce Person, Youthful Appearance;
2nd - Create Pit, Fiery Shuriken, Glitterdust, Retrieve Item, Web, Seducer's Eyes, Invisibility, Alter Self, Cat's Grace, Disfiguring Touch, Eagle's Splendor, Fox's Cunning, Knock, Spider Climb.
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STATISTICS
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Str 7, Dex 16, Con 10, Int 20, Wis 14, Cha 14
BAB +3; CMB +1 CMD 14
Traits Charming, Magical Knack
Feats Simple Weapon Proficiency, Rogue Weapon Proficiency, Light Armor Proficiency, Scribe Scroll, Weapon Finesse, Two-Weapon Fighting, Craft Wondrous Item, Skill Focus (Stealth), Hellcat Stealth
Skills Acrobatics +10(4), Bluff[charming] +12[13](7), Diplomacy[charming] +12[13](7), Disable Device +15(5), Disguise +10(5), Escape Artist +10(4), Intimidate +8(3), Knowledge (arcana) +12(4), Knowledge (local) +10(2), Knowledge (nobility) +10(2), Perception +12(7), Perform (dance) +8(3), Ride +5(2), Sense Motive +12(7), Spellcraft +10(2), Sleight of Hand +13(7), Stealth +16(7), Swim +2(1)
Languages Common, Celestial, Draconic, Elven and two more
Special Qualities Misdirection, Evasion, Fast Stealth, Effortless Sneak (Urban), Arcane Bond (Ring), Cantrips, Extended Illusions, Face in the Crowd, Ranged Legerdemain
Gear Rapier, Dagger (2), Traveler's Outfit, Courtier's Outfit, Jewelry (50 gp), Entertainer's Outfit, Backpack, Bedroll, Belt Pouch (3), Waterskin, Masterwork Thieves' Tools, Spell Components Pouch (2), Create Pit Focus, Fiery Shuriken Material Components (10), Spellbook, Masterwork Ring
Coins 0 pp, 11 gp, 9 sp, 0 cp
Armor --
Belts --
Body --
Chest --
Eyes --
Feet --
Hands --
Head --
Headband --
Neck --
Ring --
Ring --
Shield --
Shoulders --
Wrist --
[SBLOCK=Appearance]Kyra is a petite woman with a slender and willowy figure. She appears rather frail, due to her small frame and lack of strength, but her moves are lithe and graceful. Her raven-black hair is worn long and open, going down to her waist, and her beautiful green eyes give her an air of mystery. Gifted with her good looks and a charming nature, and well-versed in the arts of diplomacy and deceit, the fetching young lady is quick to make new friends. When it comes to it, Kyra can be rather unscupulous, too. Her clothing is always fashionable, but usually in a more subtle way and less ostentatious. When it is necessary, she knows rather well how to dress to impress, though, and she has little restrains in underlining her attractive body with revealing outfits, if it furthers her needs.[/SBLOCK]
[SBLOCK=Background]Kyra is the youngest child of a noble family from the northern reaches of the kingdom. The small barony is known for its large trading posts. Her oldest brother has followed into the footsteps of their father, taking his place eventually, while the other has devoted his life to the church. Kyra is the only child that has inherited the magical knack of her mother, a skilled witch, cunning and scheming, and with ambitions. She was the one who insisted on Kyra getting a place in the King's household.
How do you wish to serve? -- In any way my prince wants me to serve
Why do you wish to serve? -- It is a great honor to serve the kingdom
Honor or the Law? -- Honor
Power or Wealth? -- Power
Fear or Love? -- Love
Law or Justice? -- Justice[/SBLOCK]
[SBLOCK=Chosen Item]Kyra takes off into the city with the king's golden credit card, her mind filled with thoughts of what to purchase with it. At some point she is really stumped, as her thoughts have deviated into several directions and she wouldn't see a way to get them back together. There was so much about her, how could she possibly find just a single item, that would represent all that?
At that point, the young woman wandered into the part of the merchant's district, where the dressmakers were. Perfect, she thought! Nothing better to take your mind off something, then to go fashion shopping.
But even there, she quickly found out, that there was just too much, that she would like. And with that revelation, her thoughts were finally coming back. When a shopkeeper discovered her sinking mood, she approached her to ask if there was anything wrong. Kyra explained to her, that she simply cannot decide, and then the shopkeeper came up with the perfect solution.
“Then this is exactly what you are looking for!”
The shopkeeper presented to her a plain-looking mini dress, basically a short skirt and a tunic, just made out of a single piece of grey cloth. Cut for a woman of a slightly larger build than herself it didn't look like it would fit well.
“Try it on, please! And then look at that last dress you had tried on. And say this word.”
Still sceptic, Kyra followed the advice. Strangely, once she had slipped into the dress, it felt like a perfect fit. And a look into the mirror also proved, that she must have had misjudged the size quite a bit, as it was sitting just exactly right. She blamed it on her mood.
The word was a strange word from a strange language, that Kyra was not familiar with. It took a few tries to get it right. And then she was suddenly dressed in that last dress. The clothing had changed to her mental image.
With some practice, the shopkeeper explained, this wouldn't even require a physical representation, but a mental image would be completely sufficient.
“Just use your imagination.”
[SBLOCK=Vestment of Many Styles]This suit of clothes transforms itself into different fabrics and designs, allowing the wearer to alter her outward appearance with a command word. The vestment grants a +2 circumstance bonus on Disguise checks in any situations where clothing is part of the diguise, but does not change or disguise any armor worn.
(From Races of Eberron)[/SBLOCK][/SBLOCK]
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