TOA Session 5
Chapter 2. APL 4
XP 6305 GP 125 Renown 1 Downtime 10
PCS KIA 5 Souls ate 2 Monsters killed 105. Days 29-24.
The group had just enter the swamp when they discovered Frost Giant tracks. Artus Climber told the party that the giants were looking for him and Dragonbait. So he took the dinosaurs and herd them toward Port Nyanzaru. (Yea as dm I cut down some of the npcs the group was running with).
A few hours later they came across Heart of Ubtao. Nuuz Tsarai was able to fly up to the stair landing and throw down some ropes. After the bard slipped, they discover belaying clumsy pc was a good thing. When they all arrived on the landing, they talked and talked and talked, and voted, and voted and voted. They did not want to split the party but did not come to a decision until from out of the darkness of the cave a voice yelled, “Up or in dears, I am tired of hearing argue over it!”. The group fled up the stairs to investigate the hollow tree, and air vent. The Gar Shap the green Grung was lowered down the air vent. He was eaten and as the rope was paying out the Tortle was dragged down also.
The group decide to walk down to the cavern to discover what ate two of their members. They started laughing when they discover both the frog and turtle dress up in doll clothes, tied up, and seated around a kids tea party table. Various markings using the Tortle magical pigments were drawn on his shell. Valindra talked with the group while making her two dollies drink her tea. She gave them the location of Omu, and various others. She disappeared while they rested overnight in the heat.
The next location they struck out for was the Wreck of the Star Goddess. Hours after leaving the heart, some nice Frost Giants stopped them and asked them if they knew of the evil Artus Climber. Half the party within seconds sold Artus out. Niranath the bard tried to bluff them with the wrong direction. But if the giants felled for the bluff it is unknown. They group did discover some new plant life like assassin vines, which the Evocation Wizard took care of. (Ok this is where I goofed as dm. I did not read the evocation subclass. So I was allowing the player to sculpt fireball around the whole party. And just rolling for a normal saving throw for the monsters. Another player called for a rule check and pointed out both our mistakes.)
The group discover some new fauna. Lizard men in Chult are big on sharing meals, or you becoming a meal. The two group of Albino Dwarves were handled by talking down the fight. The group arrived at the wreck of the air ship. HELLO MURDER HOBOS MURDER HOBOS COME OUT COME OUT WHERE EVER YOU ARE!
I had the group spend a round or two climbing up to the wreck and placing themselves before I started the combat. The Tabaxi npcs, and wizard were on the ground. Nuuz Tsarai was flying CAP. The box gnome and bard were in the stern. Turok who had taken a level of warlock was in the bow. The rest were at the mid-decks. The box gnome was “HELPING” the noble aka looking for things to steal. Turok who took a level of warlock cast a spell on his npc killing him. Suddenly 8 ghouls and 3 girallon zombies burst from the jungle and started climbing up the vines to the wreck. (Yes I use rule of cool and gave the ghouls climb speeds.) We had players and monsters jumping from ship part to ship part. Players pushing ghouls overboard. Nuuz using his cleric abilities to turn undead. Finally the Girallon grabbed the dying noble and bard and leap down to the jungle. (I had zero out the bard). But the group was able to save the bard. Result two npcs “killed” by the group. 3 NPC saved. The group rested overnight and the sailors (guards) joined the group.
After finding some Wukka nuts, the specter of npc killed by Turok rose from the jungle and attacked Turok. (ok the group pulled a specter as the wandering monster encounter, and this fit). Half the party stayed out of combat (they do this a lot when the player goes murder hobo), but the specter was defeated. The last encounter of the night was Yellow Musk Creepers and a Yellow Musk Zombie. I called the combat after one sailor and one pc was down. Mainly due to time issues. But the Tortle was zeroed out which made him a zombie in 24 hours. So Chult claims another pc. Since they group was four days out before Omu, I had the player preroll his soul saves. He rolled a 1 on the third roll.
*****
My problem player was a pill most of the night. Either not paying attention, taking his time to decide what to do. This was with a 7 person table. Etc. During the yellow musk encounter he was charmed. The effect is the pc wants to smell the nice flowers and move closer to the monster. I said no attacks and smell the flowers. All but him hear this. Oh 2 other players the Tortle and Turok were charmed also. He want to shake the other pcs out of the charm. Since I thought he did not hear me the first time, I told him twice that he was charmed, wanted to smell the flowers. He replied "but you said I couldn't attack" and tired to get around the charmed condition.
I lost it. I told to leave my table. He replied, I just going to sit here. I told him no you are being ass. He replied I could not make him leave the table as he was just going to sit there. He is now serving a 4 week banishment. And I told the store coordinator of his actions.