Conversely, I think the OGL saved the day...but that is a convo for another time and thread.yeah, I am not sold on them getting rid of it, or not, I do think that it would help if somehow it was never made, but that rabbit is out of the hat
Conversely, I think the OGL saved the day...but that is a convo for another time and thread.yeah, I am not sold on them getting rid of it, or not, I do think that it would help if somehow it was never made, but that rabbit is out of the hat
maybe, maybe not... if it did save D&D come 2000 and 2001 it did it not only no good but active damage in 2008. in the years both when it was helping D&D and not helping D&D and ones we could argue one way or another (post 2014) it has done not so good for games NOT made useing it(IMO).Conversely, I think the OGL saved the day...but that is a convo for another time and thread.
The material in the 5e SRD that was released under the OGL is open in perpetuity. WotC can't claw it back. The only way for WotC to "cancel" the OGL for the next iteration of the game is to make significant changes to the game play, like replacing feats with 4e-type powers, and then not releasing those changes under the OGL. (This is what WotC did with 4e.) Any changes drastic enough to render the 5e SRD ineffective for the new iteration would be by definition drastic enough that the game would no longer be backward compatible.What? Do you mean like adding new mechanics advantage and disadvantage? Or consolidate skill names like Spot and Listen to Perception? I can easily see them adding new material exactly like that and still call it "compatible."
Infact, today's blog post talks about what I believe they could mean by "compatible."
What Does Compatible Mean?
Agreed, and I'm not arguing that. Wizards definitely benefitted from the OGL. I'm arguing that a business plan that involves your customers leaving and eventually coming back with no direct balance sheet number is not a scenario a board of directors would see as a benefit.I think that saying there's no benefit to WotC for releasing an updated OGL version is just plain wrong, to be honest.
This specific section of your post had me thinking besides the 50th anniversary, they would need to keep refreshing the core books because like you said with a huge number of respected writers you'd likely see (especially over a decade later) the 3pp material doing covering D&D core - like Level Up did.Wizards are not, per se, in this to sell us all new core books. They are making this update because they want to keep selling us new books, and the timing is the cleanest most obvious time to make a change to keep things healthy.
Yes, of course they want lots of people to buy new core books. But look at the sales - lots of people are already buying core books. What they want is to keep d&d big and relevant and to address issues that could threaten that. They want to do their best to ensure that they continue to sell core books and adventures like hot cakes for another ten years.
The OGL has allowed a huge number of respected writers - and some very big names - to release material for 5e.
But the rationale for OGL support in the new iteration has not changed from when they decided to do it for 5e. For good or for ill, D&D was released until the world in 2000. When they tried to take it back with 4e, they inadvertently created their biggest competitor. I expect the pitch during 5e went, "Look, there's already all these 3rd parties making things for 3.5, feeding the size of that market. If we keep 5e restricted, they're going to keep doing that. But if we open up 5e, all those 3rd parties start making stuff for us, feeding the size of the 5e market. Then, by maintaining the DM's Guild, we even get a bite of that apple."Agreed, and I'm not arguing that. Wizards definitely benefitted from the OGL. I'm arguing that a business plan that involves your customers leaving and eventually coming back with no direct balance sheet number is not a scenario a board of directors would see as a benefit.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.