Jemals school of hard knocks

I'm gonna have to think about that one.. Are you going to be a dedicated summoner? They can get pretty powerful, especially if you don't have to worry about running out of spells b/c you can keep them going as long as you want.

I am assuming my spell would end once the creature I summoned is brought to -10 HP or whatever.

And Coravin was going to be a Summoner who dabbles in making stuff go boom. Also, My understanding is "concentrating" on the spell takes up my standard action each round I continue concentrating.

Edit: If you feel it's too powerful as is, I'd be willing to try to find ways to tone it down a bit.
 
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hmm.. would you be OK with a alternate summoning method instead of a feat?

Duration of Summon Monster spells changes from 1 round/level to Concentration +1 round.

If not, then we'll figure something else out.

My problem with the concentration PLUS normal duration is that it means you could walk around with a summoned creature, then once combat starts you let the concentration slip and do your own thing, and the summon would still last a few rounds (Basically giving you a free spell-cast at the beginning of each combat)
 

hmm.. would you be OK with a alternate summoning method instead of a feat?

Duration of Summon Monster spells changes from 1 round/level to Concentration +1 round.

If not, then we'll figure something else out.

My problem with the concentration PLUS normal duration is that it means you could walk around with a summoned creature, then once combat starts you let the concentration slip and do your own thing, and the summon would still last a few rounds (Basically giving you a free spell-cast at the beginning of each combat)

The alternate method could work. What I'd actually wanted to do with the Summoning Concentration was Summon the monster and keep it afield as long as possible, thus squeezing the most use out of my slightly limited spell slots. I get what, 3 level 1 spells and 4 level 0? That means 2-3 summons and some other spell and a few Acid Orbs or something.

But Concentration +1 rounds, if I understand correctly, would allow me to do essentially the same thing, and lets me use the feat for something else... so I suppose that works out fine, lol.
 

Concentration +1 means the creature gets a single round after you cease concentrating, as opposed to 1 round per level. it also means it can't be extended.

And if you're looking for spell slots: A second lvl sorc with at least 14 charisma has 5 1st lvl (6 0-lvl) spells per day, though only knows 2 first/5 cantrips. If you start off with a race that has a Cha bonus, you could have a 20 charisma and gain a 6th 1st lvl spell.
 


yes yesssss.... play a celestial being and my character will follow you around with quill and ink recording everything you do because he's never met a celestial before and MUST study it hehehe
 

Hrm... cannot be extended... that could suck later on... but then again, who knows how long a PbP will last. And later I could get more blasts and such.

Not sure which way I'd prefer it just yet. Right NOW the Concentration thing is better, but later, rounds/level would probably be better. I'll have to think about it a bit more.

As for Sorcerer... I do like spontaneous casting, but the flavor doesn't fit the scholarly research mentality I've gotten for Coravin. He's a summoner because summoning the various extraplanar creatures is more convenient for studying the Planes than it is to try to explore the planes alone.

Jemal, do the variant rules in the hypertext SRD count as one's 'extra' source?

I'm considering actually specializing in Conjuration and using some of the variants there, but I'm not certain.
 


Jemal i removed the magical trinkets and spent 100 gp on raising the Composite Longbow to +1str. I have some coins left over though, i wanted to ask you, how much would a banner with Jamien's noble coat of arms and colours cost? (this will really annoy the chaotic characters and make him an epitome of a nobleborn knight, for all things good and bad) Or perhaps how much would it cost to have his family's crest and colours to be painted on his horse's barding, and on his own cape and even worn as a cloth doublet atop his chainmail?
 

i'm was having trouble spending the 1000 gp, he gave us, it's not like my character uses weapons, he grudgingly wears leather armour (his scales haven't fully come in yet), he has a pair of glasses because he has some trouble with brighter lights, but other then those two items i don't know what he would have. then i remembered he thinks he's a dragon so the rest goes to his hoard.
 

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