Jess Lanzillo Departs Wizards of the Coast

jess lanzillo.jpeg

Another high profile name is departing Wizards of the Coast. Over the weekend, Jess Lanzillo announced she was departing Wizards of the Coast. Lanzillo was the VP of the Dungeons & Dragons franchise, a position that she held since February 2024. Lanzillo did not provide details about her next role.

During her tenure overseeing the D&D franchise, Lanzillo oversaw the launch of D&D's revised Fifth Edition as well as pushing it into a new direction. Several longtime leaders of the D&D team - Jeremy Crawford and Chris Perkins - also departed under her tenure. Recently, Wizards of the Coast posted two high-profile development roles seemingly to replace the pair.

Lanzillo's full post can be found below:

After eight years at Wizards of the Coast, I have made the totally reasonable decision to leave a job where I got paid to argue about whether fictional lizard people can have tails. (Of course they can.)

My trajectory at Wizards has been wonderfully unhinged: leading creative during an absolutely wild ride with Magic: The Gathering, doing business things as Chief of Staff, and finally, getting to be the VP of the Dungeons & Dragons franchise — which is either the best job title ever invented or proof that late-stage capitalism has finally achieved absolute absurdity. Take that, liberal arts naysayers!

Wizards turns imaginary worlds into real communities, which sounds fake but is actually the most satisfying work in the world. To everyone who let me champion this mission while constantly asking "can you add more glowies?" — you are perfect and I love you.

I've been ridiculously fortunate for these eight years, and now I'm lucky enough to, yet again, get to choose my own plot twist. The best part about having super specific creative obsessions is that occasionally the universe decides to reward you for them. More soon!
 

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Christian Hoffer

Christian Hoffer

Based on friends, family, work colleagues and people I've met at conferences, changing employers every couple of years is the norm, isn't it?

Most people I know switch white collar jobs all of the time, even if working at amazing places. Staying at one place for decades is unconventional nowadays, I'm told.

I'm a freak; been at the same place for ages.

I guess what I'm wondering is why is this so strange in the RPG industry?
 

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Based on friends, family, work colleagues and people I've met at conferences, changing employers every couple of years is the norm, isn't it?

Most people I know switch white collar jobs all of the time, even if working at amazing places. Staying at one place for decades is unconventional nowadays, I'm told.

I'm a freak; been at the same place for ages.

I guess what I'm wondering is why is this so strange in the RPG industry?
For the most part, office jobs run into a few issues that hamper longevity:
  1. Pay increases for current employees do not keep up with increasing wages for new hires
  2. Opportunities for advancement are slim - especially if the org chart is very flat - and get slimmer as upper management tends to be hired from outside
  3. If a workplace is very hierarchical, the upper echelons involve less doing important work and more kissing the CEO's a**
  4. If you do manage to rise high enough to be close to the C-Suite, you're the person most likely to be thrown under the bus when the C-Suite idiots make a decision that impacts your department, doubly so if they're not the person who originally hired you
Thus, "promotion shopping" is common in office jobs, and even lateral moves are common when a person thinks they can have better opportunities elsewhere.
 







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