Joe Average Stats, class recomendations?

Ridley's Cohort said:
The other obvious option would be Cleric.

13 Wis, 12 Con. Plenty good enough if you are not banking on offensive spells. You are strong enough to wear chain shirt -- the mobility gained from light armor means you move to help your friends more easily.

Think of yourself as a Wizard who cast healing spells instead of offensive spells. As a "bonus" you have lots of hit points.

Avoid melee as if your life depended on it, just like a Wizard.

Augment Summoning is a promising way for this PC to generate offense -- summoning spells will not care about your casting stat.
Another good option :)
 

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Go druid and combine three ideas from upthread: (cleric) healbot, Augment Summoning, and wildshape. Prepare almost exclusively healing spells. Your job is to heal your companions or buttress them with summoned creatures where necessary. Grab Natural Spell once you can wildshape, and you can continue to do same while you totally ignore your low physical stats in animal form. The Augment Healing feat from CDiv can help out as well.

Edit: would you be allowed to take Vow of Poverty?
 

I'd go with Rogue, and NOT put a high stats in Int. The rogue's high skill points compensate for the loss, and even moreso if you play a human. I'd go with:

Str 10
Con 12
Dex 13
Int 9
Wis 10
Cha 9

Max out your survival skills (Listen, Spot, Move Silently and Hide) and go for the archery route. Take the PHBII feats that add sneak attack damage to your critical hits and the one that lets you ready an action to shoot an enemy when your ally hits that enemy, which makes the enemy flat-footed (and sneak attackable). Boost Dex whenever you can. Get lots of skill points in Use Magic Device and carry a bundle of scrolls with Cat's Grace, Shield, Spider Climb and Cure Wounds.

Describe yourself as THE everyman, easily forgettable and overlooked.
 



Here's a fun idea:

Elf Rogue
Str 10
Con 9 -> 7
Dex 13 -> 15
Int 12
Wis 10
Cha 9

The key here is the 9 Charisma. You want to play up the fact that you're better than all the other races, and you've been alive for hundreds of years, and did you mention that you're better? Well it's worth repeating.

With that Con score, you will not be alive for hundreds of more years.

If you do the annoying elf well, your DM will be delighted when it's time for you to make a new character. :)

-- N
 


Crothian said:
Stats do not make a hero, your actions do
Oh, sure. Everyone knows that. But good stats can help to make a much more effective hero. While poor stats, of course. . .

Generally, I have found that the theory that stats don't matter at all, or that 'heroism' has nothing to do with them whatsoever, disappears in a puff of logic at a certain point of lowliness. Yes, this point differs from theorist to theorist, but nonetheless it'll be there. Whether it's all 10s, all 9s, all 8s, all 7s, all 6s. . .

There really is no inherent advantage to having pathetically low ability scores, particularly when other PCs in the same campaign don't. There's not even any kind of moral high ground to be gained, despite the intimations by some to the contrary.

/rant :D
 

See, all the posts saying, "So, you rolled poor stats? Just play very badly until you die and roll again!" are the greatest argument against rolling stats I have ever heard.
 

I would not return to the game if I had to play a character like that for any real period of time alongside characters with actual stats. The whole "actions make the hero" thing is total bunk, since your ability scores and stats typically determine the success or failure of those actions. Watch as you attack and miss round after round while your companions actually do things. Yeah, go actions!
 

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