Joe Average Stats, class recomendations?

Crothian said:
Stats do not make a hero, your actions do

While that may be true, I'd have no interest in playing a character with these stats.

Like others pointed out, this character should technically be re-rolled. But with a GM who won't let you do that and is known for not letting characters die...

I guess I'd have to have a sit down talk with him about it, because I'd be feeling like I'm getting screwed over and wondering if I was going to continue to play with him.

But that's just me. I hate low stat characters. It's one of the reasons I like point buy - because I can't stand having any negative modifiers.

YMMV.
 

log in or register to remove this ad

Halfling commoner serial killer named Shorty McStabstab, who is a part-time bartender with that talks like Brad Pitt from Snatch.

Or you could shove your DM's nose into the book where it says you're entitled to a reroll, unless he wishes to start implementing mean-spirited house rules.
 

Crothian said:
Stats do not make a hero, your actions do

That's true. However, 'playing' an unimpressive character does not make fun escapist gaming. Someone around here has a .sig about unrewarding, slow progress, and realism and how he gets that enough of those outside the game (at work).

-- N
 


Herobizkit said:
Ask your DM if you can use the Expert NPC class and then be a skill monkey, but be a pure intellectualist. Take all your lores, Use Magic Device, and pump yourself full of skill bonuses.
OR, just go Aristocrat all the way and played the spoiled "I'm rich, i'm incredible, until the chips are down and I need help" type of character.

thats what I would do. with those stats you are not likely to be very heroic, so go with a normal person npc class, aiming to multi class into something else later.

ask your DM if you can take the aristocrat class, which is not quite as good as a PHB class, but in return you would want the extra status and contacts that an aristocrat might have, like owning property (maybe a small ship that the entire party could use, or land and a house, or maybe just good credit)
and dont forget aristocrats have the money to hire servants. eg a couple of GP a day for a butler/man at arms to carry his bags and whack things for him.

then multiclass after a couple of levels and take on of the other options mentioned here.

you could have all sorts of fun with this character that would make up for him/her not being a highly skilled hero.
 

Glad someone finally sees my point of view. If your DM wants you to keep sub-standard scores (by comparison with the other players, say), create a sub-standard character with the full intention of playing him to the hilt. That's the fun and challenge of having low scores; working with what you have and finding ways to overcome your limitations. Heck, with some alt. rules from the UA and PHBII, I'm sure you could milk an NPC class with low stats for all its worth.
 

gothtaku said:
so last night my Warlock bought it in a fight and i'm re-rolling. My original plans were a monk. The stats I rolled are below:

9
9
10
10
12
13

There are not monk stats. These are hardly hero stats. But my GM will not allow for a re-roll, so this is what I have to work with. Coming in second level, can anyone recomend me a class for a human based on what I have to work with?
After putting some thought to it, I'd suggest Human Bard.

Statistics:
Str9, Dex10, Con10, Int12, Wis9, Cha13.
First Feats: Lingering Song, Extra Bardic Music.
If you had access to the Eberron setting book, there was a nice feat that increased the bonus to Inspire Courage, I believe Song of the Heart.

A Bard doesn't really need good physical statistics, because in the end, he won't do much good in physical combat. His spell saving throws are bad anyway (since he goes only up to 6 level spells), so he shouldn't concentrate on saving-throw dependend spells. (Unless their secondary effects - like with Glitterdust are useful even on a succesful save)

For spells, do never pick spells that duplicate bardic music abilities. (Like Suggestion or Heroismn). Concentrate on all types of buff spells (Cat's Grace, Haste) and pick one higher level cure-spell (for "tactical healing", when Wands won't help enough).

Consider picking up the Bardic Knack PHB II) ability instead of Bardic Knowledge - this will allow you to fill in needs in weaker areas of the group.

Concentrate on the charisma based skills, especially Use Magic Device, and pick up Concentration and Tumble. If you are accidently caught between enemies, you can get out easily. Consider taking Spellcraft to get an impression of what the enemy casts.

Tactics in combat.
Buff the group with your Inspire Courage. Believe me, the PC warriors will love you for it.

Stay away from the enemy, but keep close enough to heal downed party members. (That's where you need Tumble and possibly Concentration)
Now, your task is to use magic items, skills or spells to negate all "nasty" effects that affect the group, or to limit the opponent's tactical options. Grease/Web a Minotaur before he charges and similar actions. Use Tanglefoot Bags against flying enemies (especially Dragons)

Most the time, enemies will probably ignore you, since you aren't a direct threat (and they don't see the +5 % or more you grant your group each round -and they can't stop it anyway, once you started singing).
If you die during a combat, it has to be a TPK. Otherwise, the group made some grave error.

Later, if you ever get bored with buffing, take the Leadership feat and add a character you wanted to play in the first place (be warned, Monks and Paladins are probably out due to the alignment restrictions)

The only alternative to Bard I see is a Druid, but you have to wait for wildshape to really benefit from it. I wouldn't recommend it.
 

go gnome favoured soul 1 warmage 1 and multiclass all the way. with gnome spell bonus you can cast 20+ spells per day even at 2nd level.

you will have laoads of spells even with 13 cha. ok AC with light and shield and size

you will never need a really high stat for spells as u wont be casting high level ones

go mystic thurge at some and you are ultimate support charcater able to cast 1 spell / round every combat/encounter

you will never be a good rogue, fighter etc i dont think

John
 

Try a barbarian, with the 13 in str.
I played one with stats of str 14,dex 10, con 7 int 11, wis 11 , cha 11
The d12 gives you plenty of hit points, and the rage boosts you strength.
 


Remove ads

Top