Vrylakos
First Post
http://www.gamingreport.com/article.php?sid=5446&mode=thread&order=0
Some interesting info contained therein.
VRYLAKOS
Some interesting info contained therein.
VRYLAKOS
Last edited:
Agreed: Johnny Wilson.Grazzt said:That's Johhny Wilson doing the talking (or so says the letter).![]()
Even a well-known former writer for Dragon and Dungeon has lamented the
inclusion of such horrific and disgusting elements within our pages, crying
out with crocodile tears for an era of innocence that became so mundane, so
unchallenging that the publisher of the world's greatest role-playing game
had to be sold to a competitor. Indeed, that era was so banal that other
role-playing systems stole gamers away from Dungeons & Dragons with systems
and backgrounds that were significantly grittier than the self-censored D&D
world.
My own friends have asked me the age-old question, Was this coverage really
necessary? with the same rhetorical implication that they used to ask me
about violence in video games. They believe the coverage wasn't necessary and
that violence in video games (and movies, television, comic books and books)
isnít necessary. Yet, the truth is that in order to be truly heroic, one has
to triumph over that which is truly evil. Can we, or even SHOULD we,
self-censor the world of role-playing so that the evil creatures and villains
that parties encounter seem less horrific than the monstrous winged minions
of an Osama bin Laden in real life? Part of the ageless appeal of The Lord of
the Rings trilogy is that the evil is so palpable that the overall triumph
offers hope whether against the backdrops of the rise of Nazi Germany when
many first encountered the books, the televised horrors of the Vietnam
Conflict when I encountered them, or the slaughter of innocents we remember
from 9/11/01. Even in the midst of horrific evil, it is the HOPE that counts.
If there is a value to publishing a guide to the atrocities and perversions
that put the VILE in EVIL, this is it: Evil CAN be defeated! A corollary to
that which is played out many times in D&D campaigns and fantasy literature
is that Evil is never really as strong as it looks.
Glyfair said:Ummmm..."In the same sense that R-rated movies don't usually make as much money as PG-13 movies."
Actually, this is incorrect. Yes, the top movies tend to not to be PG-13, overall R movies make more money than lower rated movies. Why do you think so many studios specifically change movies to make sure they get the "R" rating.
Glyfair of Glamis
Even a well-known former writer for Dragon and Dungeon has lamented the inclusion of such horrific and disgusting elements within our pages, crying out with crocodile tears for an era of innocence that became so mundane, so unchallenging that the publisher of the world's greatest role-playing game had to be sold to a competitor. Indeed, that era was so banal that other role-playing systems stole gamers away from Dungeons & Dragons with systems and backgrounds that were significantly grittier than the self-censored D&D world.