JollyDoc's Shackled City


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Just read the whole thing.Well done,and an excellent story from JD too.I knew you'd sac yourself Gfunk,but with all that talk about possibly losing your exalted status,I started thinking you may have pushed Kaurophon in the oven too. :) .
The deaths were unfortunate,although Grimm's and Wathros's were...entertaining(oh who am I kidding?Being turned into mincemeat from your friend's Blade Barrier because the tunnel you stood on beltched you forth is a riot! :lol: .Unless you're the one whose PC is being shredded I guess. :\ )
Joachim,wasn't jumping through plasma while the remnants of your team were being attacked by an invisible fiendish sorcerer,somewhat,how should I put it,...tactically lacking? ;) Even if ownership of an abyssal layer was at stake,you could wait until the end of the battle.

Strangely,I expected more challenge from the lich.I guess having a tank with a reach weapon is helpful.I can't imagine how a group without reach weapons can beat this monster from inside the nexus!

Whatever.I'm eagerly expecting the next of the party's adventure's.Most of all I would like to see how Jollydoc will deal with a slight..."translation problem" from the next installment of the module.I guess you understand what I mean JD.
 

What is it with you people and the vague hints? Some of us are playing the game you know. "Oooh ooh, how about where they get attacked by you-know-what, in you-know-where, sent by you-know-who. I wonder how they're ever going to survive the lethal encounter you-know-when."

ARRGGHHHHHHHHH
 

Nightingale 7 said:
Whatever.I'm eagerly expecting the next of the party's adventure's.Most of all I would like to see how Jollydoc will deal with a slight..."translation problem" from the next installment of the module.I guess you understand what I mean JD.

How indeed? Mwaahahahahah!
 


Oh,come on guys :( .It's not like I ruined anything,did I?The module is originally set in Greyhawk,so there HAVE to be some translation problems.That was hardly a spoiler.Before that,in my innuendo war with Gfunk he had already posted that he has the Smoking Eye template,so it was him that posted the spoiler.I merely...expanded it. ;)

Hey Jollydoc,maybe you should open a thread in the NPC's area,where non-players could discuss spoilery things.
 
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Nightingale 7 said:
Oh,come on guys :( .It's not like I ruined anything,did I?The module is originally set in Greyhawk,so there HAVE to be some translation problems.That was hardly a spoiler.Before that,in my innuendo war with Gfunk he had already posted that he has the Smoking Eye template,so it was him that posted the spoiler.I merely...expanded it. ;)

Hey Jollydoc,maybe you should open a thread in the NPC's area,where non-players could discuss spoilery things.
You think gfunk & the rest could resist reading it? :)
 

Nightingale 7 said:
The module is originally set in Greyhawk,so there HAVE to be some translation problems.That was hardly a spoiler.

Actually, no.

What many fail to realize is that the new edition (3.0 & 3.5) use some elements of the World of Greyhawk setting (the major gods mainly) but isn't set in that world. Else we stubborn Greyhawk fans would be screaming for accessories to support the setting. Well, we're already screaming but to little effect :heh:

Anyway .. when people read about temples of Kord, or Wee Jas, or whatever in a module, they instantly think "ah, it's set in GH" while we - loyal GH fans - think "if only it could be set in GH".

Remember that a possible location for GH was provided only in Dungeon #109, not a moment before. Indeed, in issue #97 (the one with the first part), there wasn't a single statement to the effect of "this module is set in GH but can easily be adapted elsewhere".

I blame it all on WotC. They were keen on stealing what made GH cool but didn't spend the time (read: money) to resurrect the setting :mad:
 

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