TerraDave
5ever, or until 2024
Its sad to see a parent turn on a child, from his blog:
JoT said:Power Attack, I disown thee! Foul deceiver! False friend! Vile tempter! You promised fun and flavor, but you brought only arithmetic and delay. You offered wild, barbaric swings, but you bogged us down with attempts to maximize average damage. Begone! Thou art no rule of mine.
Power Attack is one of my regrets. It seems innocent enough, but it puts complication where one wants excitement.
The ability to mciromanage one's attack and damage rolls has some appeal, but it runs counter to the spirit of Power Attack. Power Attack simulates a reckless, mighty swing in melee, but at the table it turns into a picky exercise in sliding numbers. It sounds like a slick feat for the mighty chopping barbarian, but it works better the less damage you normally deal. A better feat that would fit the flavor would give you a fixed attack penalty and damage bonus, so that using it becomes a simple either/or toggle rather than a sliding numeric effect. Even simpler and faster would be a feat that makes the power-attack effect always on. That way the reckless barbarian could make attack rolls just as quickly as any other character rather than having to pause and assess the odds with every swing