Darrin Drader
Explorer
I'll be honest. When I first heard about this, I wasn't that excited. Yes, I own practically every other Necromancer product in print. Yes the Judges Guild had a good reputation back in the day. There was something about it though that just wasn't appealing to me. I'm not quite sure what it is. Maybe its that I have a whole shelf full of different campaign settings, but still somehow keep coming back to either the Forgotten Realms or a homebrew I've had for somewhere in the neighborhood of 15 years.
So now I'm thinking about buying it. Why? Well partially because it is a Necromancer Games product. I trust these guys. Second, I like the grittiness of the setting. That' something that's been largely missing from a lot of the new settings. _Forgotten Realms_ isn't this dire. _Midnight_ is very cool but in my opinion goes a little too far in that direction. _Scarred Lands is just a little weird, but not in a bad way (I may still end up using is someday, and all those hardback books they've published make good supplements for any setting, anyway). I like the fact that the Wilderlands are largely unexplored. This gives me the opportunity to drop whatever I want into the setting. It brings back the fun of exploring back into the game. When you tell a party that a specific object located in the secret valley beyond the ashenfire mountains, it really will be secret. All the fallen empires from thousands of years ago provides a perfectly valid reason for why there would be numerous dungeons riddled with monsters.
So, the thing I would ask from Orcus is how much more development will there be on this setting, and is it playable with the _Player's Guide to the Wilderlands_, or will I need to wait several months for the official campaign setting material for it to be useful to me?
So now I'm thinking about buying it. Why? Well partially because it is a Necromancer Games product. I trust these guys. Second, I like the grittiness of the setting. That' something that's been largely missing from a lot of the new settings. _Forgotten Realms_ isn't this dire. _Midnight_ is very cool but in my opinion goes a little too far in that direction. _Scarred Lands is just a little weird, but not in a bad way (I may still end up using is someday, and all those hardback books they've published make good supplements for any setting, anyway). I like the fact that the Wilderlands are largely unexplored. This gives me the opportunity to drop whatever I want into the setting. It brings back the fun of exploring back into the game. When you tell a party that a specific object located in the secret valley beyond the ashenfire mountains, it really will be secret. All the fallen empires from thousands of years ago provides a perfectly valid reason for why there would be numerous dungeons riddled with monsters.
So, the thing I would ask from Orcus is how much more development will there be on this setting, and is it playable with the _Player's Guide to the Wilderlands_, or will I need to wait several months for the official campaign setting material for it to be useful to me?
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