JeffB
Legend
JeffB,
*jaw drops!* where you been, man?!
go buy yerself "The Illithiad", and play Neverwinter Nights 2, will fill you in on a lot
that kind of fluff is awesome, to me![]()
look, a DM can have whatever the heck he wants for story for the gith and illithids, but D&D as a WHOLE, needs a coherent link, like it or not, across much of it, to bind it into "D&D", ya know?. If all you have is monsters it is not any damn good, you need a hook, a feel, a story...
this is why I vastly preffer the 2nd ed monstrous compendiums because of their great fluff (so I still keep them!). 4th ed monster mmanual stat layout is the best, ever (followed by 2nd ed). But 4th ed sucks for lack of fluff.
Interesting read e: the Gith. I'd not read that before (most likely cos other than the original FF cover, the Githynaki have never been something to capture my interest/imagination).
While I'll agree that having SOME "story" or "link" is good, one of the things I alluded to before is that despite the fact I'm a huge GH fan (pre wars), and a huge Gygaxian fan, and a huge fan of "old school" in general- I'm so glad WOTC finally re-imagined alot of the fluff for the game in 4E instead of re-hashing it yet again. 30 years of the same ol' same ol' "D&D story" has become boring. This may be why I always preferred the LBBs and B/X over the A's- there is none of the "milieu uniformity" that started with AD&D and became overbearing during 2E. I love "Mad Libs"- give me some blanks to fill in

I'm trying a "guess" exercise here but people who like more items than fluff are mostly players?
DM here. Ultimately I'd prefer a somewhat large list (60%), with some (minimal, but useful/inspirational) fluff , and a smaller (40%) list of "heavier fluff" items.
That said, I'm not sure it matters- the book is likely finished and off to the printers- so we'll get what we get

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