Jungle Deeps and Ocean Depths - Calling Erekose 13

Snipehunt, sure am, I'll put you down as an alternate.

Ok, GE, I'm posting your character in the way I'd like you to. Quote this post to get all the code, then edit your post to put that straight in with no additional coding. While your code no longer was off the page, it pushed everyone else's character sheet off, so I need you to do it this way please.

Also, you don't have what the third Wilding Clasp is attached to. One is on your cloak of resistance, and one is on your periapt of wisdom, but I don't see where the third one is. I need some more on your appearance and personality and have left spaces for them.

In addition, your cohort is three levels too high. Your Leadership score is 9 (9th level character +3 Charisma, but -2 for animal companions and -1 for moving around a lot). So I made Hanley a Fighter 1/Rogue 5.

Name: Raniul
Male Aasimir Druid 9
Size: Medium
Alignment: Neutral Good
Region: Chult
Deity: Meiliki
XP:

Str: 10 +0 ( 2 points)
Dex: 10 +0 (2 points)
Con: 10 +0 (2 points)
Int: 10 +0 (2 points)
Wis: 22 +6 (16 points, +2 racial, +2 periapt)
Cha: 16 +3 (6 points, +2 racial)

AC: 19 (+6 armor, +3 sheild, touch 10, flat-footed 19)
Check penalty: -3 (due to Medium encumbrance)

Fort: +7 (+6 base, +1 cloak)
Ref: +4 (+3 base, +1 cloak)
Will: +13 (+6 base, +6 ability, +1 cloak)

HP: 64 (10d8+0)
Speed: 30 ft. (currently 20 ft. due to encumbrance)
Init: +0

Melee Attack: +7/+2
Melee Weapon: +7/+2, MW scimitar, 1d6, 18-20/x2
Ranged Attack +8/+3
Ranged Weapon: +8/+3, MW longbow and MW arrows, 1d8/x3

Languages: Chultan, Common, Druidic

Class Abilities: Nature Sense, Animal Companion, Woodland Stride, Trackless Step, Resist Nature’s Lure, Wild Shape (3/day, Large), Venom Immunity.

Racial Abilities: Acid/Cold/Electricity Resist:5, Light (1/day, 9th lvl), Darkvision 60’, +2 bonus to Spot and Listen checks, native outsider.

Feats: Eschew Materials, Create Wonderous Item, Combat Casting, Leadership, Natural Spell.


Skills
Animal Empathy - +3 (+3 Cha)
Concentration - +12 (12 ranks, [+16 casting on defensive from Combat Casting])
Handle Animal - +3 (+3 Cha)
Intuit Direction - +8 (2 ranks, +6 Wis)
Knowledge Nature - +12 (12 ranks)
Scry - +6 (6 ranks)
Spellcraft - +12 (12 ranks)
Wilderness Lore - +8 (2 ranks, +6 Wis)
Spot - +9 (1 rank, +6 Wis, +2 racial)
Listen - +9 (1 rank, +6 Wis, +2 racial)

Equipment
Cloak of Resistance +1* (1,000gp, 1lb)
Wilding Clasps (3) (6,000gp, 3lbs)
Periapt of Wisdom +2* (4,000gp)
Tan Bag of Tricks (6,300gp)
Heward's Handy Haversack (2,000gp, 5lbs)
Quaal’s Feather Tokens
- Anchor x2 (100gp)
- Tree x 2 (200gp)
- Fan (200gp)
- Bird (300gp)
- Swan boat (450gp)
Scrolls
Rusting Grasp (700gp)
- Call Lightning (375gp)
- Invisibility Purge (375)
- Hold Person (150gp)
+1 Breastplate (1,350gp, 30lbs)
Lg. Wood Shield (7gp, 10lbs) - (HHH)
Scimitar (15gp, 4lbs) - (HHH)
Longbow (75gp, 3lbs) - (HHH)
MW Arrows 50 (50gp, 8.5lbs) - (HHH)
100’ Silk Rope (20gp, 10lbs) - (HHH)
Wand of cure light wounds [50 charges] (750gp) - (HHH)
Druid's vestments (5,800gp)
Boots of speed (8,000gp)
Ring of Animal Friendship (9,500gp)
Stone of alarm (1,000gp)
Oil of timelessness (150gp)
Potion of jump (50gp)

* - Wilding Clasp attached

Total Weight: 39 lbs
Money: 83gp

Carrying capacity
Light load - 33lbs or less
Medium load - 34-66lbs
Heavy load - 67-100bls
Lift and walk - 100lbs
Lift and sagger - 200lbs
Push or drag - 500lbs

Age: 28
Height: 5'10"
Weight: 165 lb
Eyes: Green
Hair: Blonde
Skin: Dark, Tanned

Appearance

Personality

Background
Raniul Windwalker has long been a traveler, calling the Jungles of Chult home. His work for Meiliki has taken him as far as the Far North and to the Unapproachable East. It was in these travels he has picked up much of the metal his god allows him to use. It was also in these trips that he forged his relationship with the Ranger, Hanley. Raniul does not know any family other than Hanley and Cereius, the Druid that raised him. The only history of his family he knows from Cereius. He was told that his family had adventured into Chult as slaves of the Zhent, looking for loot to aid their evil cause. Their party was attacked by local monsters and Raniul was rescued by Cereius.

[I can add more background. I thought it would be cool if I knew some of the party in my travels to make the group more cohesive.]

~~~~~~~~~~~~~~~~~~
Cohort

Name: Hanley
Female Wood-Elf Fighter 1/Rogue 5
Size: Medium
Alignment: Neutral Good
Region: Chult
Deity: Mieliki

Str: 12 +1 (2 points, +2 racial)
Dex: 19 +4 (10 points, +2 racial, +1 level increase)
Con: 12 +1 (6 points, -2 racial)
Int: 13 +1 (8 points, -2 racial)
Wis: 12 +1 (4 points)
Cha: 6 -2 (0 points, -2 racial)

AC: 19 (+5 armor, +4 Dex, touch 14, flat-footed n/a [uncanny dodge])
Check penalty: -0

Fort: +6 (+3 base, +1 Con, +2 cloak)
Ref: +10 (+4 base, +4 Dex, +2 cloak)
Will: +4 (+1 base, +1 Wis, +2 cloak)

HP: 34 (1d10 + 5d6 + 6)
Speed: 30 ft.
Init: +8 (+4 Dex, +4 Improved Initiative)

BAB: +4
Melee Attack: +5
Melee Weapon: +9, +1 spiked chain, 2d4+2/x2, 10ft range.
Ranged Attack +8
Ranged Weapon: +10, +1 longbow with MW arrows, 1d8+1/x3

Languages: Common, Elven, Sylvan, Chultan

Class Abilities: Light, Medium, and Heavy armor proficiency, all shield proficiency, simple and martial melee and ranged weapon proficiency, sneak attack +3d6, evasion, uncanny dodge (Dex bonus to AC)

Racial Abilities: Immune to magical sleep spells and effects, +2 to saving throws versus Enchantment spells and effects, low-light vision, +2 racial bonus to Listen, Search, and Spot checks, automatic Search check within 5 ft. of a secret or concealed door.

Feats: Exotic Weapon Proficiency (spiked chain) (1st level character), Weapon Finesse (spiked chain) (1st level fighter), Improved Initiative (3rd level character), Expertise (6th level character)

Skills (1st level as rogue, 75 skill points total)
Balance +9 (5 ranks, +4 Dex)
Climb +5 (2 ranks, +1 Str, +2 climber's kit)
Disable Device +15 (9 ranks, +4 Dex, +2 MW thieves' tools)
Hide +8 (4 ranks, +4 Dex)
Jump +4 (3 ranks, +1 Str)
Listen +6 (5 ranks, +1 Wis)
Move Silently +12 (8 ranks, +4 Dex)
Open Lock +15 (9 ranks, +4 Dex, +2 MW thieves' tools)
Search +10 (9 ranks, +1 Int)
Spot +10 (9 ranks, +1 Wis)
Swim +2 (1 rank, +1 Str)
Tumble +13 (9 ranks, +4 Dex)
Wilderness Lore +2 (2 cc ranks, +1 Wis)

Equipment
Spiked Chain +1 (2,325gp, 15lbs)
Longbow +1 (400gp, 3lbs)
50 MW arrows (50gp, 2.5lbs)
Mithral Chain Shirt +1 (2,250gp, 10lbs)
Cloak of Resistance +2 (4,000gp, 1lb)
Heward's Handy Haversack (2,000gp, 5lbs)
-Caltrops (1gp, 2lbs)
-Fishhook (5sp, 0lbs)
-Fishing Net (4gp, 5lbs)
-Grappling Hook (1gp, 4lbs)
-100' Silk Rope (20gp, 10lbs)
-Signal Whistle (8sp, 0lbs)
-Thieves Tools, MW (100gp, 2lbs)
-Climbers Kit (80gp, 5lbs)
-Mirror, small steel (10gp, 1/2lb)
-Everburning Torch (90gp, 1lb)

Total Weight: 36.5lbs
Money: 147gp, 7sp

Carrying capacity
Light load - 43lbs or less
Medium load - 44-86lbs
Heavy load - 87-130bls
Lift and walk - 130lbs
Lift and sagger - 260lbs
Push or drag - 650lbs

Age: 145
Height: 5'0"
Weight: 105lb
Eyes: light brown
Hair: brown with blond streak in middle
Skin: tanned

Appearance
Hanley looks like a typical female wood elf: strong, fit and she keeps a facial expression that silently screams “don't talk to me”. Inside of the tough demeanor she has a heart of gold…it’s just tough to get through her walls.

Background
Hanley was a friend of Cereius. When he died she became very introverted. She has secretly fallen for Raniul and follows him as a friend when she secretly hopes for more.
 
Last edited:

log in or register to remove this ad


WhatKu, Ankh-Morpork Guard, Velenne, and Golden Eagle, I need you guys to check in. First off, do you want to keep playing? If so, is the slowness of your posting due to RL concerns, like the holidays? If not, what do I need to do as a DM to engage your characters more? Erekose13, Wynter Wolf, and I have been doing a three-way dialogue for a couple weeks here and I'm rather concerned that I've seen neither hide nor hair (or an e-mail) from any of you four.

Please post to say you're still interested or not (or-email me). I really need to know if I'm going to continue to nurse this game along or not.
 

For me it's been largely due to the holidays. But in addition to this, I don't think I've got enough time to keep going in this one.

(I'll stay on board "Greater Good" for the time being. It just comes down to hard choices! :( )
 





In response to your response in my post looking for a game, I'm in. Just curious on who have dropped. I looked and it looks as though you may be needing a cleric? If so, then I'll try to cook one up tomorrow as I'm at work right now and my books are at home.
 

Hey there,

If you'll be needing replacement players, I'd like to put my name in. I've been game-less for 2 whole months, ever since moving to Japan. Oh, how I've been jonesin'.
 

Remove ads

Top