My character's sort of a wildcard, as far as background goes -- his stats?
Winter - Male Human Rogue 2/Sorcerer 8; CR 10; Medium-size humanoid; HD 2d6+8d4+0; HP 30; Init +7 (+3 Dex, +4 Imp Init); Spd 30ft; AC 15 (touch 15, flat-footed 12); Atk +6 Melee (1d6 15-20/x2 10ft +1 frost keen throwing rapier) or +8 Ranged; SA Sneak Attack +1d6, Evasion, Summon Familiar; SQ Bonus feat at 1st level, +4 Skill points at 1st level, +1 Skill point at all levels after; AL CN; SV Fort +2, Ref +8, Will +6; Str 10 Dex 16 Con 10 Int 14 Wis 10 Cha 18.
Skills: Bluff +9, Diplomacy +9, Disguise +9, Forgery +7, Gather Information +9, Hide +8, Move Silently +8, Read Lips +7, Sense Motive +5, Perform +9 (Lute, Pipes, Violin, Vocal, Harp), Open Lock +8, Concentration +13, Spellcraft +15, Scry +15,
Profession (Diplomat) +11, Craft (Tailor) +8.
Feats: Improved Initative, Spellcasting Prodigy, Eschew Materials, Silent Spell, Expertise.
Languages: Common, Chultan, Chondathan.
Spells Per Day: 0/0/0/0/0/0/1/1/1/1/1/1/1/1/2/2/2/2/2/2/2/3/3/3/3/3/4/4/4/4/4; known 0th- Arcane Mark, Detect Magic, Read Magic, Light, Dancing Lights, Detect Poison, Prestidigiation, Mending; 1st- Change Self, Mage Armor, Message, Magic Missile, True Strike; 2nd- Detect Thoughts, Invisibilty, Alter Self; 3rd- Haste, Fireball; 4th- Scrying.
Posessions: Needle (+1 frost keen throwing rapier), Ring of Mind Shielding, Ring of Protection +2, 180gp.
XP: 45,000.
As for my wishlist, Winter would be interested in various Charisma boosting items, as well as items that help in
Charming, etc. Getting a
Returning enchantment on the rapier would be nice, too.
Edit - Added two levels.