Just because he's a PC?

He made a conscious decision not to speak a common language when he created his character. That was his decision and, apparently, he made it with little regard for what that meant to everyone else.

Everyone else can make the decision not to adventure with him. Case closed. He can roll up a more reasonable character or he can play solo with the DM.

This is a team game and to impose your character concept on the rest of the group without even considering their opinions is just plain wrong, IMO.
 

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A couple of points.

First, no "PC t-shirts". It's nto fair to ask the other players to break character to accept you for no reason. It breaks their characters, and it seems fairly selfish.

On the other hand, perhaps the player specifically wants no common language for the fun of RP. I doubt it from your description, but it's always a possibility.

Had fun with a party in a game I was running, talking with a tribe in lizardfolk in a swamp. The low-charisma monk spoke draconic, but the player did a great job of playing the low charisma and other character flaws, and by far the best communicator was the "wild girl" (ranger/rogue) who just used sign language and actions (like hunting for them and bringing in the kill). This is just one example that the Goliath can try to communicate. But if he doesn't, no reason to keep him. For all the characters know, he's sent by a rival to inform on their actions.

Cheers,
=Blue
 

Greylock said:
No biggie, Salad Shooter, but when I wrote that the thread author had left the impression that his problem barbarian had a 10 INT and was an idiot. I was being facetious. Later in the thread, the author reveals the true INT score if the barbarian is 6.
You're confusing two different PCs:

new PC: goliath with 10 INT, no one has said what class(es) he has.
old PC: half-orc with 6 INT, barbarian/bard, the "soul of the party"
 

Spatula said:
You're confusing two different PCs:

new PC: goliath with 10 INT, no one has said what class(es) he has.
old PC: half-orc with 6 INT, barbarian/bard, the "soul of the party"

Jaded's Character is the 6 INT barbarian/bard who is still alive and forms part of the 'core' of the party. He is evil, like the majority of the surviving party members.

The PC in question's old character was a monk that got a little too friendly with a mummy in an undead infested dungeon. We didn't want to recover him for raising due to his character betraying the party earlier.

His new character is the Goliath that shares no common language with the rest of the party, but just follows us around. I must agree with Jaded in that it does strain the suspension of disbelief to allow a character to integrate with our party considering: A) We are untrusting due to previous betrayals and having underworld groups working against us, B) The party's average alignment (Before the Goliath) is evil and most imporatantly C) He can't talk to us to convince us of his good intentions and his wish to join us.

A and B can be overcome with good roleplaying. We just don't think the character can overcome C as well as A and B. As players we are obligated to accept new PCs but as characters the current approach of the new PC makes it difficult to justify his integration into the party.
 

JoeGKushner said:
Well, I guess we're going to have to agree to disagree. If I set up the campaign guidelines and stat no evil characters, I expect that the players will make, yes, you guessed it, no evil characters.

The rest of your statement is pretty much how I see things though.

I don't think we're disagreeing much at all. If the DM has certain requirements, then that's part of the middle ground the player has to accommodate. Though, if you said no evil characters, I'd probably push at you and ask if non-disruptive evil would be OK. As for me, I'm more concerned with PCs not being unnecessarily disruptive to the rest of the party than good or evil... but that's a discussion for another thread.
 

jaded said:
As far as I can tell, the goliath has at least 10 intelligence but hasn't spent skill points on languages because he needs tham all for earliest possible prestige class entry (some ice giant thing from Frostburn I think).

Er? None of the three I can think he might go for (Disciple of Thrym, Frostrager, and Primeval) have more than three skills required, and if he's mostly a barbarian, he'd have enough skill points to buy another language.

(So, probably, it's not from Frostburn. Not that that's important at all...)

Should we let him join just because he's a PC?

On the one hand, you can do a 13th Warrior thing, and have him learn the language as he takes his next level. However, you have to have a reason to do that.

On the other hand, it's kind of annoying to have a puppy following you around. So, do the Evil thing, and use it for all its worth until it wises up.

Brad
 

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