Just how good is rolling twice?

I proved the 13.825 number abstractly, you didn't need to run a million experiments.

I was actually responding to Aloïsius's quote and somehow missed/skipped your post (boy do I feel dumb!) :)

If I had known the math for it I would have used that, but from my perspective spending 5 minutes of coding time and a second of cpu time was easier than finding the appropriate math for it :)

I also agree that taking a reroll is going to be better pretty much across the board with 4e's goal of 50/50 success on checks.
 

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As long as everyone understands that rolling twice is very different than rolling re-rolling and keeping the second result.

Re-rolling in this case yields different results depenging on the "target number" (sorry about the shadowrun vocab) that you need on your D20.
Code:
Rolls...................................Expected value [average bonus on D20]
simple roll : ..........................................10.5
Better of 2 rolls : ..................................13.825 [+2.325]
 
Re-rolling against secret difficulty: ...........13       [+2.5]
([I]The above implies you only re-roll when you get 10 or less[/I])
Re-Rolling VS target number
(Suppose the roll is DC 30, and you have +18, your target number is [DC-Skill total mod = 12])
Code:
Target number........[Equivalent bonus on the D20] asolute chance of success
20............................................+19/20 [+0.95]  9.75%
19............................................+36/20 [+1.80] 19%
18............................................+51/20 [+2.55] 27.75% 
17............................................+64/20 [+3.20] 36%
16............................................+75/20 [+3.75] 43.75%
15............................................+84/20 [+4.20] 51%
14............................................+91/20 [+4.55] 57.75%
13............................................+96/20 [+4.80] 64%
12............................................+99/20 [+4.95] 69.75%
11............................................+100/20 [+5]    75%
10............................................+99/20 [+4.95] 79.75%
9..............................................+96/20 [+4.80] 84%
8..............................................+91/20 [+4.55] 87.75%
7..............................................+84/20 [+4.20] 91%
6..............................................+75/20 [+3.75] 93.75%
5..............................................+64/20 [+3.20] 96%
4..............................................+51/20 [+2.55] 97.75%
3..............................................+36/20 [+1.80] 99%
2..............................................+19/20 [+0.95] 99.75%
 

Hmm. I'm bad at math, but would Sure Strike (Ranger At-Will with +2 bonus to attack roll, single attack) be better than Twin Strike (two attacks) if you have a reroll power such as Elven Accuracy?
 

kouk- Not necessarily. First, you have the practical problem that you probably don't want to use your per encounter Elven Accuracy on an at will instead of a bigger power like a per encounter or per day attack. Second, Twin Strike has the potential to hit with both attacks, giving it a higher damage. I could do the numbers, but I think the first problem is big enough that I don't think its worth relying upon the Sure Strike / Elven Accuracy combination.
 


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