Just my luck.


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Your comrades rolling the 20s are obviously using voodoo-witchcraft to siphon away your luck!
Appease the Gods of gaming by smiting them with handfuls of d4 and you will be gaurded from their dark magic!
;)
 

EricNoah said:
You didn't, by chance, enter and lose a fiddle contest recently, did you?
No, but I picked a fight with a fiddle player and he beat me up. Does that count as losing in a fiddle contest?
 

My wife and have always had bad luck playing World of Darkness. The Storyteller even says that whenever he needs a player to botch a critical roll he can count on us :\

It doesn't matter how many dice I roll, I will usually have more 1's than successes.
 

EricNoah said:
You didn't, by chance, enter and lose a fiddle contest recently, did you?


i'm the only one fiddlin' around here in GA. read the story hour in my sig.


diaglo "Fiddle Dragonslayer Skipstone... halfling ranger extraordinare -- in bed" Ooi
 

EricNoah said:
My dice situation: when I DM, my dice are super hot. When I play, they're pretty cold. Same dice. I rolled two pairs of natural 20s within a minute of each other last game when I was DMing.
I thought the same thing until I realised I simply roll more dice - many more dice - as a DM, and the bad ones get lost in the memory mix while the good ones still tend to stand out.

Having said that I did obscene amounts of criticals to my players last session. It was frightening.
 

I seem to have incredible luck with my "guest" DM in one campaign, rolling natural 20's with my warlock's eldritch blast and getting "Real Ultimate Power!" out of it. But with my regular DM, natural 1 is my bane. I once accidentally killed a fellow party member with an Eldritch Blast because of that. I'll save my rant against fumble rules for another time, but I thought it odd that my dice luck actually *changes* with the DM.
 

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